Multiplayer Co-oP
Added co op multiplayer support. Pvp will come later.

Developer posts and news about this game.

Added co op multiplayer support. Pvp will come later.

Interesting stuff... I have been working long hours for this one and it is indeed my favorite update. It features UI overhaul which was long needed because previous was extremely ugly. It features AI improvements ( try out the demo version so you can see for yourself ), ship figh

NPC Ships Ships no longer get stuck floating in place doing nothing. This had several separate causes, and all of them are fixed: patrolling ships freezing once they reached their destination, ships parking just outside a trade lane and never entering it, and ships giving up perm

Fleet Attack Missions Ships in your fleet no longer stand around doing nothing after killing an enemy. They will now always find the next closest target and go after it. When a mission starts, all ships not involved in the battle are now hidden so the fight feels focused and clea

This was an interesting one and a GREAT upgrade, much needed for this game. Tutorial missions have been improved by a landslide, showing you the necessary gameplay of starting your own business in space. Especially the mining and transport business. You will now understand the bu

Bug fixes: - Weapon changing in System Ailask crashes the game: fixed - Ship changing in a different system may crash the game: fixed - Bought ships not being saved correctly: fixed - Bought ships not displayed in every garage: fixed - Battleship Relentless not shooting at anyone

- Optimized massive encounters - Increased ore sell prices

- Price for beacons have been lowered from 50,000 to 2000 - Price for dragon fly and red red fighters have been lowered a lot] - Shipyard sound fixes - Other bug fixes...

Update – Camp Attacks, Mining Ships & a Big Stability Pass This one's a mix of new toys and a lot of long-overdue bug hunting. New New mission: your first camp attack. After the intro mission, the game now walks you through attacking an enemy camp — it points you to the map,

Whew this was something! A bunch of new things has been added to the game and improved based on feedback. New stuff: When flying deep in enemy territory, expect regular attacks Added ship dialog option ( click on friendly ship to see available options ) Scrap drop chance is extre

A bunch of new stuff has been added as a secret. Also improvements to the UI have been created specifically for the Map. Tooltip above each Map element will show up correctly. Added hint texts instead of the slow typing text all the time showing up. NPC behavior has been improved

Removed first mission for now as the real deal is coming soon.