v0.9.5
Updated the enemy AI Improved the pawn selection menu Fixed a bug where Captain and Dragon's effects would trigger before they landed Added animation speed slider and auto-next toggle Filled out endgame content
Developer posts and news about this game.

Updated the enemy AI Improved the pawn selection menu Fixed a bug where Captain and Dragon's effects would trigger before they landed Added animation speed slider and auto-next toggle Filled out endgame content

Fixed some issues when joining lobbies and added some logging

Fix a bug where requesting steam avatar could cause crash in create game lobby

Fixed a bug on joining lobbies

70 units now!

Demo Time - Time for demo

Tutorial update, sfx for dialogue, a ton of new units, proper demo mode

New tutorial!

Added single-player content.

New cards! Sea Priest Rhinoceros Brewer Vanquisher Magus Knight Nerfed City Planner.

Fixed a bug where Pikeman would gain attack infinitely. Fixed a bug where Fortune Teller would prevent the next player from playing. Added bolding to Berserker's description text.

Map generation is now static - maps should never be broken again Created a standard SummonEffect flow for Mechanic, Professor, Summoner and Alchemist - these units can now be countered by Pikeman Units summoned by Mechanic and Summoner will no longer show 'Unknown' in their chose

Fixed Siren multiplayer.

Fixed a bug where the discard pile was face-down. Fixed a bug where Mechanic and Vizier wouldn't show chosen cards. Added blowback to pawns on loss. Fixed an issue where submitting deferred choices would lock multiplayer games.

Fixed an issue where the next button wouldn't appear properly. Fixed an issue where clients could not act after announcing Captain. Can no longer submit buys that cost more Influence than you have. Plague Doctor now shows debuff animation on landing. Mechanic refers to "shop" ins