Improve AI and Music/Story
Improved AI and Music/Story
Developer posts and news about this game.

Improved AI and Music/Story

Updatd Play Pharhad

Updated AI

No tutorial popups when restarting a game.

Auto-controlled allies no longer act as scouts into unexplored enemies. Outside combat they follow the nearest player-controlled party member instead. Ally movement now checks the full route for opportunity attacks, not just the destination. Allies now heal normal wounds only whe

New short character moments for Caravanserai, Shrine revives, hero falls, Dastur Z conversions, road clears, Pahlavan Chess, and Azhdaha entrance. Converted enemies now get a short spoken line. New reusable visual burst effect. Enemy wake-up alert burst. Azhdaha entrance burst pl

UI update to mouse pan. Hide/Show text. Added Speed Button. Blue movement tiles now use tile cost correctly, including better paths that reach a tile with more movement left. Normal-turn story hints stop after 3 player-controlled turns. AI only uses Naan or goes to Caravanserai w

UI improvement

Bug Fixes

Tutorial and Game Log Update

Tutorial Update

New Game Confirmation. Added Menu Tootips. Tutorial stops after 3 turns. Hints pop up afterwards.

Removed Right-click End Turn. Added arrow keys/WASD and mouse edge pan. Simplified Main Menu. Show Game Log button. Double click on icon to center.

Removed Button Sound

Tutorial Update

Bug Fix, Fist Fall Icon

New Tutorial Mode

Updated Story, Menu UI

Added Word Glossary

Added Hidden Passages
