Quest System - Bug Fixes
Fixed: Quest Completion State Not Persisting Across Sessions Cut down the weeds: Fixed an issue with this quest if you completed it, retired, and then went back into the world the quest was not able to be turned in.
Developer posts and news about this game.

Fixed: Quest Completion State Not Persisting Across Sessions Cut down the weeds: Fixed an issue with this quest if you completed it, retired, and then went back into the world the quest was not able to be turned in.

Bug Fixes Vendor Lockout After Quest Turn-In - Fixed an issue where vendors would become unavailable after completing quest turn-ins - Players can now interact with vendors normally after quest completion Campsite Functionality - Campsite enemies no longer freeze during encounter

• Players not being able to retire - Added better error handling and automatic fallback systems to ensure players can always progress, even if background systems fail unexpectedly. • Fixed Toxic Tree boss not spawning all of its minions, which was causing players to become stuck