Enemy Spawn Patch
Fixed bug where enemies would stop spawning after reaching Difficulty Level 10 and beginning a new stage
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Fixed bug where enemies would stop spawning after reaching Difficulty Level 10 and beginning a new stage

-Reduced the amount of explosions when a boss is defeated -all enemies are now killed when entering a door to the next level -adjusted enemy spawn function -Fixed bug when a player is past level 10+ difficutly the game could potentially attempt to spawn a blank enemy which would

Enemy spawn rate balancing and player power strength balancing