Main Menu Polish + More Options
-Animated the Main Menu -Changed the alot of the main menu and Shipwreck buttons to feel more juicy. -Added a more options to the options menu. -More Changes to prepare for the demo launch of the game.
Developer posts and news about this game.

-Animated the Main Menu -Changed the alot of the main menu and Shipwreck buttons to feel more juicy. -Added a more options to the options menu. -More Changes to prepare for the demo launch of the game.

-All AI art has been removed from the game. -The Steam store page also has been updated, with new Screen Shots, GIFS, and a trailer.

-Replaced a good chunk of the AI art in the game with human made art, more remaining still. -Added new muzzle flash particle effects for ranged weapons and gave them new bullet trails. -Added a screen filter and audio filter to the game, which is can be disabled in the options me

Created a much more fun and interesting tutorial scenario, and added a small tutorial to explain the Ship wreck screen better. If you already have a save you will have to Reset account data on the Main menu to play the new Scenario. Also made an experimental change to the player

Made a few UI bug fixes. Made changes to the Tutorial text, to be more clear and help with onboarding. Plus other minor engine, boring changes no one cares about.

-Updated the main menus discord link. -Added future functionality for patrolling enemies.

-Added a new Give Feedback button to the main menu that links to a google form. -Created a new spawning system that allows for more dynamic spawns. -The Scrapyard spawns are now using this new system -The Tunnels Map is still the same spawn wise. -Also added a cargo bay upgrade i

Fixed a list of these bugs that were found during the initial day one drop of playtesting that by the way only two people should have been playing but there are like two other people who got in, lol: - Fixed an issue where out-of-raid body repairs were being applied one tick at a