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Plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 3 | |
| 0 | |
| 3 | |
| 1 | |
| 3 | |
| 2 | |
| 2 | |
| 4 | |
| 1 | |
| 0 | |
| 3 | |
| 1 | |
| 2 | |
| 4 | |
| 6 | |
| 2 | |
| 2 | |
| 2 | |
| 2 | |
| 0 | |
| 2 | |
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| 0 | |
| 1 |
Hey everyone! Thank you all so much for playing the demo, sharing your feedback, and reporting bugs. This update focuses on combat feel, visual clarity, card wording consistency, and overall quality of life. Here is the full list of changes: Combat & Game Feel Full Stack Reso