Zero Day Patch
Release Patch Notes: 1. Fixed chat issue with entering space 2. Added base prices to the footer to have more control
Developer posts and news about this game.

Release Patch Notes: 1. Fixed chat issue with entering space 2. Added base prices to the footer to have more control

Smoke Town launches July 10th with a 20% launch discount: Our highest discount for the next 6 months. We've built Smoke Town with you in mind. Every in-game asset, art, audio, dialogue, and UI text lives in an editable resources folder. Don't like a neon sign's color? Change it.

🎮 Welcome to Smoke Town — the multiplayer hustle game where you grow your empire, outbid rivals at real-time auctions, bribe cops, and survive syndicate hits. In this broadcast, we'll be showing: • 🌿 Full gameplay loop — planting, growing, harvesting & selling • 💰 Live bid

Based on the received feedback, we have made the following improvements: Now, escape from the cops and protection from the syndicate hit are simulated as a mini-game Introduced a syndicate-sensitive cursor that is colored based on the server syndicate selected Eliminated 3 time e

We have observed that players have found a few issues in the demo: The bidding timer is extending beyond the screen and is not working as intended Syndicate marking was too easy, with bugs causing $0 markings. Fixes: Now the bidding timer is working correctly and is reliable for