Post Human W.A.R

Studio Chahut · Dear Villagers

Released
Dec 14, 2017
Platforms
WindowsmacOS
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Dog in the Machine Demo is out!

    Two months ago, we announced our new tactical game: Dog in the Machine. It's a tactical roguelite with deckbuilding elements, where you help an AutoDog escape a dystopian mecha-city and get back to their exiled humans. You can now try the demo here. After all these years working

  2. Developer post

    End of the Conquest mode

    It has been 9 years since our game first launched in Early Access. It has been an amazing journey, but over the past few years, the online multiplayer of Post Human W.A.R has become very quiet. As we are now working hard on our next game, maintaining the servers for a mode with s

  3. Developer post

    Our new game has been revealed!

    After all these years, we’re excited to finally introduce our new project. Dog in the Machine is a tactical roguelite, where you help an AutoDog escape a dystopian mecha-city and get back to their exiled humans. Teach the dog custom tricks, to outsmart guardian robots in strategi

  4. Developer post

    3rd-party account is no longer required!

    Even though the development of the game is over since 2018, we have made a final update to allow something often asked by the community: The possibility of playing the game directly with your Steam account, without having to create a third-party account.

  5. Developer post
  6. Developer post

    Enjoy our games while staying safe at home!

    Hello Dear Villagers, If you currently live in the US, in Europe or in many other countries facing the Covid 19 crisis, you are (and you should be) stuck at home. Our Dear Villagers team is also staying safe home since last Monday, working remotely on our upcoming projects. Many

  7. Developer post

    Post Human W.A.R. Post Release Patch #1

    Hear ye, friends of Post Human W.A.R! It's been eight weeks already since the release of Post Human W.A.R, and many battles have taken place! New ways of taking advantage of our game mechanics have been found and spread! Losing battles have been won! Some rookies have risen to th

  8. Developer post

    Post Human W.A.R. Post Release Patch #1

    Hear ye, friends of Post Human W.A.R! It's been eight weeks already since the release of Post Human W.A.R, and many battles have taken place! New ways of taking advantage of our game mechanics have been found and spread! Losing battles have been won! Some rookies have risen to th

  9. Developer post

    GAMASUTRA Blog Post: Developing a game in pursuit of untainted strategy

    Gabriel Wink, Game Director at Studio Chahut, give you a deep insight of what Post Human W.A.R could bring to tactical strategy games, and how the different choices and goals oriented the development of the game! It's all on Gamasutra. Take a look and share if you liked it!

  10. Developer post

    GAMASUTRA Blog Post: Developing a game in pursuit of untainted strategy

    Gabriel Wink, Game Director at Studio Chahut, give you a deep insight of what Post Human W.A.R could bring to tactical strategy games, and how the different choices and goals oriented the development of the game! It's all on Gamasutra. Take a look and share if you liked it!

  11. Developer post

    GROWNGAMING - POST HUMAN W.A.R REVIEW

    POST HUMAN W.A.R DELIVERS SOLID STRATEGY COMBINED WITH QUIRKY HUMOR. Trying to make a game that separates itself in a crowded genre littered with longstanding, polished franchises isn’t an easy task, but it’s one that Post Human W.A.R sets out to do from its opening moments. Read

  12. Developer post

    GROWNGAMING - POST HUMAN W.A.R REVIEW

    POST HUMAN W.A.R DELIVERS SOLID STRATEGY COMBINED WITH QUIRKY HUMOR. Trying to make a game that separates itself in a crowded genre littered with longstanding, polished franchises isn’t an easy task, but it’s one that Post Human W.A.R sets out to do from its opening moments. Read

  13. Developer post

    Post Human W.A.R Final Patch Note 21 - ONE LAST TIME, WITH FEELING

    Hi there, fellow strategists! Okay, here we are, the final update! Next week, Post Human W.A.R will be out of its early access, meaning that all the missions of the campaign mode will be available... but we'll talk about it next week :-) So for this final Patch Note, we're glad t

  14. Developer post

    Post Human W.A.R Final Patch Note 21 - ONE LAST TIME, WITH FEELING

    Hi there, fellow strategists! Okay, here we are, the final update! Next week, Post Human W.A.R will be out of its early access, meaning that all the missions of the campaign mode will be available... but we'll talk about it next week :-) So for this final Patch Note, we're glad t

  15. Developer post

    Full release spotted! Post Human W.A.R is out of early access December 14th!

    Hello Everyone! The long-awaited news is here: Post Human W.A.R will fully release in 2 weeks! Since the the start of its early access, a lot of content was added to Post Human W.A.R: new languages, visuals, effects, balancing... And also a new core feature: the CHAMPION. Victory

  16. Developer post

    Full release spotted! Post Human W.A.R is out of early access December 14th!

    Hello Everyone! The long-awaited news is here: Post Human W.A.R will fully release in 2 weeks! Since the the start of its early access, a lot of content was added to Post Human W.A.R: new languages, visuals, effects, balancing... And also a new core feature: the CHAMPION. Victory

  17. Developer post

    Post Human W.A.R Patch Note 20

    Hi there, high perforance aspirants! Here's Post Human W.A.R Patch Note #20. We're pretty much done with all the work we wanted to do on Post Human W.A.R. Full release is drawing near, and you'll have some good news about it next week! So EXCITING! This week, we implemented Steam

  18. Developer post

    Post Human W.A.R Patch Note 20

    Hi there, high perforance aspirants! Here's Post Human W.A.R Patch Note #20. We're pretty much done with all the work we wanted to do on Post Human W.A.R. Full release is drawing near, and you'll have some good news about it next week! So EXCITING! This week, we implemented Steam

  19. Developer post

    Post Human W.A.R Patch Note 19

    Hi there, fashion enthusiasts! Post Human W.A.R is back again, and this time we brought a whole WARDROBE in our luggages. Here's the Patch Note #19! We enabled the long awaited Preset Composition feature: now you an predefine your troops, far from the heat of battle, and then loa

  20. Developer post

    Post Human W.A.R Patch Note 19

    Hi there, fashion enthusiasts! Post Human W.A.R is back again, and this time we brought a whole WARDROBE in our luggages. Here's the Patch Note #19! We enabled the long awaited Preset Composition feature: now you an predefine your troops, far from the heat of battle, and then loa