Patch for August 12
- Fixed bug where you could infinitely select "perform a copy" in Home Screen - Made enemies slightly faster overall - Added notice of playtest closure date
Developer posts and news about this game.

- Fixed bug where you could infinitely select "perform a copy" in Home Screen - Made enemies slightly faster overall - Added notice of playtest closure date

The demo has been released! Some final will still be coming in over the next few weeks, but the game is in a playable state. Signups for the playtest have closed, and the playtest itself will be shutting down at the end of the month. Thank you to everyone who has participated!

- Some performance optimizations, memory management, reduced loading time

- Fix for another crash in Steam deck

- Fix a crash on steam deck

- New backgrounds added to home node and Ghost stage - Next update will be the final major one before this goes to demo

- Animations for boss attack cards - Animations for Ascension Chains (not unlocked yet) - Remaining card arts updated

- The playtest now covers up to level 5 - 4 new bosses have been added: Solkress, Prometheus, Otohime, and Ghost - Sprites for your battle cards for those bosses are not yet completed and will be released in the next week or two