Update 1.13
- changes to the main menu UI - multiplayer fixes
Developer posts and news about this game.

- changes to the main menu UI - multiplayer fixes

Add Steam initialization and app ID configuration - Implemented steam_init.gd to handle Steam initialization and callbacks. - Added steam_appid.txt with the application ID for Steam integration. - Introduced core Steam multiplayer

Update weapon crafting UI to use RichTextLabel for enhanced stat display Fixed weapon being displayed under the shell feat: Implement low HP vignette effect and enhance multiplayer debug reporting - Added a low HP vignette shader to visually indicate low health status. - Integrat

Changed ui for weapon workbench and weapon storage

Changed main menu ui Changed remove the off hand purchase, so as soon as you make a weapon you can use the off hand immediately added low player hp sound sfx added hurt box overlay when hp is low

Changed player hub music. Fix more MP sync issues. Fix option menu, should appear properly when pressing esc key.

Fix MP synchronization

mp fix

Mp Update

### Fixed - Fixed unfair damage spikes at the start of a new wave by adding a short grace period when the wave begins. - Fixed lingering enemy projectiles carrying into wave transitions by clearing them when wave state resets. - Fixed successful helicopter extractions after clear

added multiplayer and changed UI