V1.2.11 Updates
Reduce the repair cost of shields. Fix the bug where units that become paralyzed after being attacked by an opportunity attack move incorrectly.
Developer posts and news about this game.

Reduce the repair cost of shields. Fix the bug where units that become paralyzed after being attacked by an opportunity attack move incorrectly.

Bug fix

New addition: Blocking can now also trigger the Archer's supporting fire Bug fix

When the Mage enters a charging state or the Archer enters a covering state, they will also trigger opportunity attacks from nearby enemies. In non-easy modes, enemies may be equipped with shields. The second-level effect of the skill "Paradox" has been changed from complete dama

Optimize the trail issue of the arrow Bug fix

Bug fix

Optimize user experience fix bugs

Increased the drop rate for the exclusive weapon of the unique Boss Bug Fix

AI optimization Bug fixes

Bug fix

Bug fix Performance optimization

Camera Optimization : Adjusted the camera to reduce building occlusion, improving visual clarity during battles Bounty Boss Rewards : Gold payouts from Bounty Board Bosses have been significantly increased Ghost AI Update : Ghosts now actively seek out nearby targets when spawned

Fixed various bugs Improved UI

Added Taunt skill (enhances tank build) Optimized lighting in combat scenes Fine-tuned priest technical experience values Fixed various bugs Improved certain UI elements

1. Fix some bugs. 2. Optimize certain user experiences.