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Eslabong cover art

Eslabong

shirowita

Released
24 Aug 2026
Platforms
Last updated
25 Sep 2026, 09:06
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.
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Latest players
805
Player history
Steam reviews
0
0 reviews
Steam followers
3,619
Follower history
United States store
$14.99
Regional prices
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Updates & announcements

Developer posts and news about this game.

Change historyBuilds & patches
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  1. EslabongEslabong cover art
    24 Sep 2026Developer post

    EARLY ACCESS 0.60.1 - Bladedancer and Hall of Legends

    Hey everone, Today marks one month since Eslabong’s early access release... and we’re celebrating with a massive new patch featuring the new Bladedancer class (female dark elf) and late game content with the new Hall of Legends! The Hall of Legends is a late game activity... thou

    Read update · Original post

  2. EslabongEslabong cover art
    21 Sep 2026Developer post

    EARLY ACCESS 0.52.5 - Offers fixes and better Battle controls.

    EARLY ACCESS 0.52.5 - Fixed AI not considering Ember priest, Crusaders, Matriarchs and Stormhorns as proper Healers (when having a support/heal ability). - Fixed offers from rival teams; yesterday’s improvements made the AI too conservative with their gold. - Improved Battle spee

    Read update · Original post

  3. EslabongEslabong cover art
    21 Sep 2026Developer post

    EARLY ACCESS 0.52.4 - UI keybinds and small fixes.

    EARLY ACCESS 0.52.4 - Added Configurable Navigation keybinds for the campaign hub. Default F1-F10 keys. - Fixed Tactics panel not saving "Advanced settings". - Added control/autobattle option for the 5v5 practice matches. - You can directly select Training or Academy from the rig

    Read update · Original post

  4. EslabongEslabong cover art
    21 Sep 2026Developer post

    EARLY ACCESS 0.52.3 - Rare relics and optimizations

    EARLY ACCESS 0.52.3 - Added mercenary union Rare relics to the market. - Fixed campaign hub loading times when migrated emblems. - Campaign hub optimization.

    Read update · Original post

  5. EslabongEslabong cover art
    21 Sep 2026Developer post

    EARLY ACCESS 0.52.2 - Added option to set legacy tactic panel.

    EARLY ACCESS 0.52.2 Added option to set legacy tactic panel.

    Read update · Original post

  6. EslabongEslabong cover art
    21 Sep 2026Developer post

    Hotfix: Fixed Tactics panel fonts.

    Hotfix: Fixed Tactics panel fonts. Tactic menu fix to make it clearer for languages that do not use the main pixel-art font.

    Read update · Original post

  7. EslabongEslabong cover art
    21 Sep 2026Developer post

    EARLY ACCESS 0.52.1 - UI/UX improvements

    Hey, pushing a new Eslabong patch. This new update brings lots of UI/UX improvements. There are new buttons with a new style. The emblems and tactics menu have been revamped too. Hopefully, you like it. There are also some fixes, a buff for some classes, and requested features. I

    Read update · Original post

  8. EslabongEslabong cover art
    19 Sep 2026Developer post

    EARLY ACCESS 0.51.4

    EARLY ACCESS 0.51.4 - Improved and polished Challenge Tower UI/UX. - Shields and barriers now display correctly on overhead health bars. - Increased Mirage's starting power by 10% and applied several anchor fixes. - Improved Korean translation and added missing keys. - The rating

    Read update · Original post

  9. EslabongEslabong cover art
    19 Sep 2026Developer post

    EARLY ACCESS 0.51.3 - Improved loading times for late-game.

    - Improved loading time while returning to the campaign hub while showing post battle results.

    Read update · Original post

  10. EslabongEslabong cover art
    19 Sep 2026Developer post

    EARLY ACCESS 0.51.2 - Fix for applying battle results

    Hello! quick fix for some players that were experiencing this problem. Sorry about that, it should be fixed now.

    Read update · Original post

  11. EslabongEslabong cover art
    18 Sep 2026Developer post

    EARLY ACCESS 0.51.1 - New Ranked Mode and Campaign Improvements.

    Hey everyone. Ranked Patch is here. Challenge Tower now features separate Competitive and Eternal ladders, alongside smarter Infernus rivals and Division I teams now use community-inspired compositions and tactics. The number of Divisions have been lowered from 6 to 4. Save games

    Read update · Original post

  12. EslabongEslabong cover art
    17 Sep 2026Developer post

    EARLY ACCESS 0.50.9 - Mirage improvements and small fixes.

    EARLY ACCESS 0.50.9 A quick patch to improve the Mirage class. Mirage - The anchor mechanic felt a bit underwhelming, so anchor images now copy attacks, dealing 50% damage. - Mirage Crosscut and other abilities, like Spatial Stitch, no longer consume the anchor. - Recall now swap

    Read update · Original post

  13. EslabongEslabong cover art
    16 Sep 2026Developer post

    EARLY ACCESS 0.50.8 - More fixes to end of season saves.

    EARLY ACCESS 0.50.8 - Saves that were stuck in "End of season" rewards after the All star match should now be fixed. If anyone else is still having problems after this fix, please send me your save file and I will repair it. Thank you!

    Read update · Original post

  14. EslabongEslabong cover art
    16 Sep 2026Developer post

    EARLY ACCESS 0.50.7 - Fix for saves stuck at end of season.

    EARLY ACCESS 0.50.7 - Fix for saves stuck at end of season.

    Read update · Original post

  15. EslabongEslabong cover art
    15 Sep 2026Developer post

    EARLY ACCESS 0.50.5 - End of season fix and customization options.

    EARLY ACCESS 0.50.5 - Fixed two crashes at end of season. - Added more customization options for some classes.

    Read update · Original post

  16. EslabongEslabong cover art
    15 Sep 2026Developer post

    EARLY ACCESS 0.50.4

    EARLY ACCESS 0.50.4 - Fixed a weird crash with older Windows versions. - Scout Assessments improvements. - Roster Sprites/Cards selection is now saved. - QoL for market (better confrimation panel and clearer offers, and few more.)

    Read update · Original post

  17. EslabongEslabong cover art
    15 Sep 2026Developer post

    EARLY ACCESS 0.50.3 - A few more fixes.

    EARLY ACCESS 0.50.3 - Performance improvements for automated development and optimize relics buttons. - Increased gold offers for division stars and well performing player fighters. - Gold and Renown are now properly shown with their currency colors. - Another round of Mirage spe

    Read update · Original post

  18. EslabongEslabong cover art
    15 Sep 2026Developer post

    EARLY ACCESS 0.50.2 - Mirage and small fixes.

    EARLY ACCESS 0.50.2 - Fixed Mirage showing the correct evolutions instead of default ones. - Fixed News Feed visual bug in the Overview tab. - Changed relic Favorite button to Lock/Favorite in order to make it clearer. - Fixed Black Mass staggering. - Fixed typos and localization

    Read update · Original post

  19. EslabongEslabong cover art
    15 Sep 2026Developer post

    EARLY ACCESS 0.50.1 - Improved VFX, Fighter Customization, A New Class

    Hello everyone. This week's content patch: A new class, lots of additions and character customization. This is big, so please let me know if you find any problems. Major Features New class: Mirage, a duelist built around anchors, blinks and afterimages. Reworked the Overview and

    Read update · Original post

  20. EslabongEslabong cover art
    13 Sep 2026Developer post

    EARLY ACCESS 0.41.8 - Challenge Tower and small QoL

    Hey! A quick Challenge Tower clarification: Shiny stat bonuses no longer apply in PvP. You can still use your Shinies, and they keep their appearance, growth affinities, and upgrades, but their stats are adjusted to remove the extra Shiny advantage. Their campaign stats remain un

    Read update · Original post

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