FrightShow Fighter

3 Fright

Released
Nov 14, 2016
Platforms
WindowsmacOS
Last updated
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Updates & announcements

11 posts
  1. Developer post

    Gameplay Updates!

    It's been a while since we've updated the build (and even longer since we posted an announcement!) but I've rolled up all the latest changes and feel like everything's gotten a lot smoother. Windows and Mac builds are updated, and here's a rough list of some of the changes: Knock

  2. Developer post

    Early Spring 2017 Update!

    It's been some time since we put an update out, but we've been rolling this one around for a while. We've streamlined the controls, added slide attacks, and did a bunch of other smaller things. Overall it should be a smoother experience now! Here's a rough list of what's changed:

  3. Developer post

    Early Spring 2017 Update!

    It's been some time since we put an update out, but we've been rolling this one around for a while. We've streamlined the controls, added slide attacks, and did a bunch of other smaller things. Overall it should be a smoother experience now! Here's a rough list of what's changed:

  4. Developer post

    Quick Winter Update

    We've added a fairly basic training mode that lets you practice moves and powerups against an optional AI, with the ability to toggle infinite health/power/powerups. We've also done some tweaking to the hit timing of a lot of the attacks. One character that got a lot of work was

  5. Developer post

    Quick Winter Update

    We've added a fairly basic training mode that lets you practice moves and powerups against an optional AI, with the ability to toggle infinite health/power/powerups. We've also done some tweaking to the hit timing of a lot of the attacks. One character that got a lot of work was

  6. Developer post

    Demo is Back!

    The free demo has been updated and its main link re-added to the main page. We took it down temporarily after launch because it was crusty and old and terrible, but we wanted to make sure anyone can try this out for free so we've ripped out all the old demo stuff and re-implement

  7. Developer post

    Demo is Back!

    The free demo has been updated and its main link re-added to the main page. We took it down temporarily after launch because it was crusty and old and terrible, but we wanted to make sure anyone can try this out for free so we've ripped out all the old demo stuff and re-implement

  8. Developer post

    First Update!

    We've been kind of quiet since we released a few weeks ago, but we've been collecting feedback, fixing bugs, and balancing gameplay. There's a new update available now, and a few of the major things we've fixed are: Fixed some major problems with key binding. Fixed some hit colli

  9. Developer post

    First Update!

    We've been kind of quiet since we released a few weeks ago, but we've been collecting feedback, fixing bugs, and balancing gameplay. There's a new update available now, and a few of the major things we've fixed are: Fixed some major problems with key binding. Fixed some hit colli

  10. Developer post

    FrightShow Fighter set to Release on Nov 14th

    It's been years in the making, but FrightShow Fighter is set to release on Nov 14th. We've been focusing on gameplay these last few weeks and things are playing really smoothly. The AI is responsive and poses quite a challenge in harder difficulties. This initial release is super

  11. Developer post

    FrightShow Fighter set to Release on Nov 14th

    It's been years in the making, but FrightShow Fighter is set to release on Nov 14th. We've been focusing on gameplay these last few weeks and things are playing really smoothly. The AI is responsive and poses quite a challenge in harder difficulties. This initial release is super