Update 0.9.0 - Patch Notes
You can now reset the skill tree of a specific Elemental in the Elemental selection screen, allowing you to replay your favorite Elementals without restarting the entire game. Added preview videos for all Elementals.
Developer posts and news about this game.

You can now reset the skill tree of a specific Elemental in the Elemental selection screen, allowing you to replay your favorite Elementals without restarting the entire game. Added preview videos for all Elementals.

Hey everyone, this is Zodiac GameLab . The incremental game Crystal Ascend has made some progress! View game page The late-game content for this game is finally coming together. In this episode, I'll introduce the hybrid elemental crystals. As the name suggests, hybrids are eleme

Hey everyone, this is Zodiac GameLab . The Demo version of my incremental game Crystal Ascend is available for download! Welcome to try it out! View game page Let me briefly explain the gameplay. You start with an absorption ring, controlled by your mouse. Aim at the floating cry

Hey everyone, this is Zodiac GameLab . The Playtest version of my incremental game Crystal Ascend is coming to an end! View game page I'm very glad that so many of you participated in the beta and provided valuable feedback. Thank you all! My Demo version has taken into account m

Hey everyone, this is Zodiac GameLab . The incremental game Crystal Ascend has made some progress! View game page This episode continues building the Iron element skills. When you think of iron, it feels hard – perfect for making blunt weapons that can knock enemies away. So afte

Hey everyone, this is Zodiac GameLab . The Playtest version of my incremental game Crystal Ascend is ready! View game page Let me briefly explain the gameplay. You start with an absorption ring, controlled by your mouse. Aim at the floating crystals, “smack!” – the crystal shatte

Hey everyone, this is Zodiac GameLab . The incremental game Crystal Ascend has made some progress! View game page In the last episode, I finished the Dark element. Crystals influenced by Dark power generate a black blade flash when shattered. This time, I made a brand new crystal

Hey everyone, this is Zodiac GameLab . The incremental game Crystal Ascend has made some progress! View game page Before I knew it, I’ve already posted 11 dev logs. It’s quite satisfying to see the game gradually becoming richer in my own hands. Enough small talk – the element fi

Hey everyone, this is Zodiac GameLab . The incremental game Crystal Ascend has made some progress! View game page This is an incremental game where you absorb aether from elemental crystals to level up, so the skill design also revolves around elemental themes. The element finish

Hey everyone, this is Zodiac GameLab . The incremental game Crystal Ascend has made some progress! View game page Big hammer upgrade 80k, little hammer upgrade 40k… 😄 This is an incremental game where you absorb aether from elemental crystals to level up, so the skill design als

Hey everyone, this is Zodiac GameLab . The incremental game Crystal Ascend has made some progress! View game page After many iterations, I’ve given the floating crystals variations in shape and size, and their movement now feels like they’re being carried by aether currents. When

Hey everyone, this is Zodiac GameLab . The incremental game Crystal Ascend has made some progress! View game page The crystal effects are almost done, but the variety is still quite limited. I used Blender to create several different crystal shapes and have them spawn randomly. T

Hey everyone, this is Zodiac GameLab . The incremental game Crystal Ascend has made some progress! View game page Last time I finished the hit effect for the crystal. But just having a hit effect isn’t enough – there’s nowhere to display the crystal’s health. Simply putting a hea

Hey everyone, this is Zodiac GameLab . The incremental game Crystal Ascend has made some progress! View game page This time, I’m mainly doing some detail optimization. I’ve already added plenty of animations and effects for the crystal’s spawn, disappear, and movement. But there’

Hey everyone, this is Zodiac GameLab . The incremental game Crystal Ascend has made some progress! View game page Last time I added the crystal breaking effect. It felt pretty impactful, but something still seemed missing… Looking at the lonely, hungry crystal elemental spirit in

Hey everyone, this is Zodiac GameLab . The incremental game Crystal Ascend has made some progress! View game page I’ve already made the crystals emerge quite naturally, but the breaking effect was still a disaster—they just vanished like magic. No, wait, even magic tricks at leas

I like to think the lava moves the crystals around. Terry says that's "unscientific." Don't listen to Terry. ——Donny Vermillion Hey everyone, this is Zodiac GameLab . The incremental game Crystal Ascend has made some progress! View game page In the last episode, I got the crystal

Hey everyone, this is Zodiac GameLab . The incremental game Crystal Ascend has made some progress! View game page In the initial version, the crystal was just stuck in mid-air, looking fake and lifeless 🥲 To make the crystal feel more dynamic, I added a short floating-up animati