Patch v0.019
Changes: Potential fix for streak getting set to one just as it lands if you hit it downwards

Developer posts and news about this game.

Changes: Potential fix for streak getting set to one just as it lands if you hit it downwards

Changes: Enable encryption on saves This means any previous saves are now invalid and will need to be deleted from this location: DISK:\\Users\\USERNAME\\AppData\\LocalLow\\Interactive Detours\\kipi oppi Fix the hold cursor icon being slightly higher than the other icons Remove t

Changes: Show the pattern icon earlier Fix points display not updating when buying patterns Update points display tooltip Fix patterns not working in builds Update skin Hide the VHS settings button Remove unused cubemap shader functionality Reduce vertex count of hills and viewmo

Changes: Fix the Steam Cloud save paths Open the menu when a controller is disconnected Refine the music loops a little Fix the global color gradient for text shaders Remove lattice package that was increasing shader count Upgrade the save consecutively until it is up-to-date Add

Changes: Fix for potential material memory leak Update skins again Wipe unlocked skins and refund points again Make ground impact effect always spawn on the ground in case it hits the laptop Reduce texture and audio size in the build Reduce tiling on the skin unlock icons Fix boo

Changes: Fix the speed of the score window bouncing element Change it so can earn points for any ball hit (not just airshots) Fix missing boot sound Increase save version

Changes: Fix the icons not popping in Dip the music slightly when high scoring Lower the high pass cutoff when high scoring Increase slope threshold for ball headers to hopefully improve consistency Fix the UVs on the animated skin icons Add and remove skins Upgrade the save vers

Changes: Fix hills not showing Add an "always on" option for the grid wall Add a "half vsync" option Hide cursor on boot Improve wording on some of the tooltips Fix the score window pausing when closing the challenge window Disable the ball lattice deformation Change crouch to Le

Changes: Display the associated time with the highest score in the menu Attempted fix for the control mapping prompt not disappearing when there is no controller present Reset the consecutive hit sounds when the ball lands Only save the score during runs instead of when the ball

Changes: Improve the way that the ball is rotated by explosions (its direction of travel should be more readable now) Tone down the ball scaling when it explodes (now it scales down to 75% of its size, instead of 10%, and does this faster than before) Add lattice deformation to t

Changes: Fix missing references Reset challenge thresholds to their final values (9, 165, 681) Hide the challenges window

Changes Add challenge window that mirrors the Steam achievements Update high score music layer Triple the length of the music Adjust sound import settings Synchronise music layers in a better way Reduce music volume Fix skins window content background offset Fix grid/stickers sor

Changes Fix scaling on modal window close icon Fix window repositioning when dragging over close icon Fix window drop shadows consuming clicks Add new music (size of build has increased by ~16MB) Fix bugs with music layers playing at the wrong times Fix icon sounds

Changes Split the move and look action axes and fix their labels

Changes: Save on game pause (because Steam Deck suspends games instead of quitting them fully) Fix material sorting issue with the laptop logo and the grid

The biggest change is the controls window. I've also updated the icons.

This is a test to see what this does.