Released
Nov 18, 2016
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Check out Titan force

    Titan Force is coming end of month! The battle for survival begins soon — awaken from stasis, command your mech, and fight for humanity’s future. View game page Wishlist now to be the first in line when we drop! Follow Titan Force to stay updated on playtests, updates, and exclus

  2. Developer post

    Happy Holidays

    Web-Weavers, As 2025 winds down, we want to take a moment to thank each and every one of you for making this year unforgettable. From the veterans who’ve been with us since the first skirmishes to the new recruits who just joined the war, your passion, creativity, and relentless

  3. Developer post

    Spider Wars Joins Steam AnimalFest — Now 60% Off Spider Wars

    S tep into the web and dominate fast-paced multiplayer arenas as a heavily armed spider. Whether you're sniping from the shadows or charging into battle, now’s the perfect time to experience the chaos. Event Highlights: Featured in Steam Animal Fest 60% off for the duration of th

  4. Developer post

    October Spooky Season

    Ghosts may wander and pumpkins may grow. The web is restless. The shadows stir. Something old is waking. Spin wisely.

  5. Developer post

    Happy New Years

    🌟 Happy New Year, Spider Warriors! 🌟 As we swing into a brand-new year, the Spider Wars team wishes you all a fantastic 2025 filled with exciting new adventures! 🎉🕷️ Thank you for being a part of the Spider Wars community. Your support and feedback have been instrumental in s

  6. Developer post

    Transition to 1.0

    🕷️ Spider Wars, the epic arachnid adventure that once spun its web across screens, is now taking its final bow. As we step out of the early access cocoon, we want to share our heartfelt gratitude with our loyal web-slingers and eight-legged explorers. The Journey So Far From the

  7. Developer post

    Update Delays

    Hi all We hope you are well and safe during these tough times. We are still working to try finish the migration to steam networking. This is a huge task and is taking more time than we had anticipated. Our programming team is hard at work trying to get this done. As Spider Wars i

  8. Developer post

    Projected Timeline

    Hi all just a quick update on the situation of the update. The Update will be delayed until at least January 2020 as we have no other choice than to redo the entire networking in the project. This is a time consuming task. We hate to delay updates but we would rather take longer

  9. Developer post

    Going into Beta next week

    Hi all, just a quick update on the state of Beta build. Beta will be on the way in the next week or two. This update will focus on the multiplayer component of the game. The Insects will be more stable on the clients side. The open play map has a few new Points of Interest. We al

  10. Developer post

    Hot fix

    Changes to Multiplayer. + Added loot for Game play time, 30min playtime per drop. + Modified Loot Crystal to alternate growing locations, 20 min between drops. + Fixed lag when mining a loot crystal

  11. Developer post

    Going into beta :)

    This is our biggest update to date includes ..... Multiplayer open play. Players can do what ever they want in this game mode. Players can also mine skins from the "Loot Crystals" These can be traded or sold on the steam market. Multiplayer - Multiplayer overhaul - Steam inventor

  12. Developer post

    Transition into Beta Imminent

    Hey guys, I'm miss_meli and Ill be the new community manager! We're currently testing the final build and ironing out the last few bugs. As soon as we've got more information, we'll be making another post with a release schedule and more details. Thanks so much for the patience,

  13. Developer post

    Small Announcement

    The Beta release date will be announced shortly till then we are busy going through the final bugs before we get ready to release Spider Wars into Beta. Thanks for your patience and support with getting Spiders Wars to this point, we really appreciate those who have helped make a

  14. Developer post

    Skin system implementation

    We have implemented a wide range of common skins that each Tarantula class can access along with class specific armour uncommon skin. These skins will be obtainable in the new map and on the open play mode. Fight and defend resource extraction sites from other players and you may

  15. Developer post

    Post Beta Announcement

    We are preparing to release into beta, which will be the culmination of a years worth of work put into the game. This update has taken so long to arrive because the core of multiplayer has been changed quite a lot and needed to be fixed properly before updating. We have also star

  16. Developer post

    Internal Beta Test and Glider movement rework

    Good day! We recently ran an internal beta test on the multiplayer.The purpose of the beta stress the load onto the server with the new open world multiplayer map. This test ran smoothly with 6 players, highlighted some minor issues and gathered some good feedback from those invo

  17. Developer post

    South African Load Shedding

    Hello, The country in which we live in had storms an damage major power lines on a power grid that was already under stress. As a result we are without power daily for hours at a time which is really affecting our work progress. We are close to being able to release an update, bu

  18. Developer post

    News for Single player and Multiplayer

    We have been doing internal tests on the 2km squared Open Play Multiplayer map, currently it lacks the objectives for players and has some networking problems which are affecting the wildlife to only be seen locally. We are working hard to resolve these issues, but at least we ha

  19. Developer post

    Continued Progress

    We are continuously working on the final level for the single player story. The final details are being added to the level and we will be looking towards mechanics and enemy engagements over the next few weeks. We appreciate any feedback you have, and hope you have a great week f

  20. Developer post

    Conclusion to the Story.

    We have started production on the final level for the single player mode. We plan to address more of the lore within this level and create some unique encounters for the players. This level will also be the conclusion to the story line. We hope you have a great weekend, - CarVin