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Developer posts and news about this game.

20% OFF now! That’s ¥4,000 off a ¥200,000 PC!! The sale lasts for 2 weeks! Both the game and soundtrack are on sale, so be sure to check them out!

Kill The Nova v1.0.3 Patch Notes Bug Fixes * Fixed an issue where Double Jackpot was not properly saved or reset. * Fixed an issue where color value changes from Memory were not reset correctly. * Slightly optimized the processing for Compact, Sekitan's Present, and Bad Santa. *

Extend the overflow limits for target score and gold. Fix an issue where Nightmare mode cannot be unlocked.

Fixed an issue where items were not removed after using Ctrl+D. Fixed an issue where SPs with effects triggered upon acquisition would activate again after reloading the game after quitting.

We have decided to stop updating the Kill The Nova demo and focus all of our efforts on developing the full release. Additionally, maintaining and ensuring the quality of both the demo and the full version at the same time has become increasingly difficult. As a result, we plan t

Long time no see! 💃 This update includes the following fixes: • Fixed an issue where the animation played when 403 was summoned could destroy incomplete lines 😔 • Fixed an issue where the result UI would not appear when the score was 0 • Fixed an issue during the final boss bat

Scores are now displayed MUCH bigger!! The sound feels even better ♩ Give it a try and let me know what you think!

Kill The Nova - Open Playtest I’m truly excited to finally share this game with you all and let you play it. Duration April 28 – May 4 (1 week) A Request for Your Help Due to limited development resources, the game is still not fully polished in terms of debugging and balance. Be