Neon bug fixes
Fixed the cracks on neon oval bricks. Neon reveals are now neon.
Developer posts and news about this game.

Fixed the cracks on neon oval bricks. Neon reveals are now neon.

Post-release update We allocated time post-release for any needed bug fixes and resolving issues. However nobody's found any bugs or reported any issues! So we've used that time to add a new aesthetic: Neon mode. No change to the gameplay, no new content, just the ability to play

Changelog - 20260828 - Release 74 Added Neon mode - enable it in the settings.

We're delighted to announce that PhotoBricks is now available to purchase and play. A very smooth glide path to today, reflecting the superb early work by our testers in assuring the game's high quality and validating that it's excellent fun. Thank you team. Now over to the playe

Small tweaks ahead of release Changelog - 20260713 - Release 72 Pre-emptive bug avoidance around thumbnail generation Improved support for reizing the window mid-level Corrected elliptical rounded-corner collision normals. Mild performance optimisations

We are delighted to confirm the release date for PhotoBricks. 10th August 2026 If you have the game on your wishlist we'll make sure Steam drops you a reminder. Yes, there will be a modest launch discount. Steam Machine PhotoBricks has been tested on the new Steam Machine and is

Steam Next Fest! We're delighted to participate in the June 2026 Steam Next Fest, a chance for people to discover and play our demo. It lets you try the campaign, the photography, even add your own photos! Drop thoughts, feedback and comments into the Steam Discussions and if you

Changelog - 20260524 - Release 71 New setting: Shrink the play field in Photo mode (as it does in Campaign and Infinite modes).

Changelog - 20260512 - Release 69 Updates to Infinite mode to reduce occurrences of full width rows of bricks along the top. Updates to Campaign levels Umbrella, Desert Dunes and Coral Reef to make them more interesting. Thank you for the feedback and thoughts.

PhotoBricks Demo is now available! Have a play and find out why this game is so surprisingly moreish. What's in the demo? 5 hand-picked photographs (the full game offers a curated gallery of 100!) 5 campaign levels (the full game has 119 carefully designed and fun levels!) daily

Changelog - 20260510 - Release v67 Reduced repetition in Gallery mode. Tweak to the Game Over screen. Extra life powerups are no longer wasted if you have maximum lives.

Changelog - 20260503 - Release v66 Fixed a bug. Not telling you which one. New setting to show level time, for the benefit of people trying to beat the dev. Added retry options to pause/score screens for the benefit of people trying to beat the dev. Small tweak to support the imm

Changelog - 20260427 - Release v65 Removed regenerating bricks from the game to avoid the net negative player experience they provided. Changelog - 20260424 - Release v64 Game now pauses when opening the Steam Overlay. Game now pauses if a controller is disconnected. Level times

Delighted to get the Steam Store page live! The game is in final testing and we'll release a demo shortly. In the meantime, just wanted to share this awesome 3D printed puffin received at the weekend from one of our generous test team - guess they're enjoying the game!