Realities

realities.io

Released
Apr 5, 2016
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Free Demo for Puzzling Places out now on Steam (VR & non-VR)!

    Hey there, it's been a while since we had news for you but we are super excited to announce that our follow up project to Realities, Puzzling Places , just finally came to Steam with a free demo for VR and non-VR! Check out the demo here! In Puzzling Places you put together intri

  2. Developer post

    Index Controller support & buzzing fix

    Hey Explorers, as excited about the Vive Index as we are? Thought so! To get ready, we pushed out an update today adding Index Controller (aka Knuckles) support to Realities. We also upgrade the Unreal Engine version & fixed some smaller bugs. This should also fix the buzzing

  3. Developer post

    NEW RELEASE: glückauf! inside Germany's last coal mine

    At the end of 2018, Germany's last Coal Mine will end its operations – marking nothing less than the end of an era. We ventured into Germany's industrial heartland, the Ruhr area, for a final descent more than 1200m below ground, scanning the tunnels of Prosper Haniel to preserve

  4. Developer post

    Hotfix: Samsung Odyssey works again!

    Hey guys, due to a bug within Unreal 4.18, starting Realities on a Samsung Odyssey resulted in nothing much but very weirdly distorted images. Not too fun. Community member EZ WIN however rolled up his sleeves and dug out the fix from the Unreal git commits & posted it in the

  5. Developer post

    Final Episode of Terres d'Exploration released!

    The stunning finale of our Terres d'Exploration series is out: Bridge Glacier! After exploring the caves under Vancouver Island and the prairies of the Grasslands National Park Damien & FX are taking you up into the Canadian Rocky Mountains! Walk along a ridge overlooking the

  6. Developer post

    Terre d'Exploration Episode 1 Release & switch to DLCs

    Put on your helmet, pack your flashlight and get ready to crawl on the floor! Today we released the first of three locations from the episodes of TV5's documentary series Terre d'Exploration / Uncharted Canada ! >>> download the Terre d'Exploration DLC here <<<

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  9. Developer post

    New, experimental levitation locomotion!

    Hey guys, we just released a new, experimental levitation locomotion! It is inspired by Colin Northways amazing recent work & enables you to navigate our wonderful locations more seamlessly, providing a better feeling of scale compared to teleporting while avoiding a lot of t

  10. Developer post

    New, experimental levitation locomotion!

    Hey guys, we just released a new, experimental levitation locomotion! It is inspired by Colin Northways amazing recent work & enables you to navigate our wonderful locations more seamlessly, providing a better feeling of scale compared to teleporting while avoiding a lot of t

  11. Developer post

    Cologne from above - additional location for Cologne Cathedral!

    Hoooray, the #Dom360 project, which the Cologne Cathedral destination was part of, won the most important German Online journalism award, the Grimme Online Award! To celebrate this we today released an additional location high above the cathedrals altar & with quite a view ab

  12. Developer post

    Cologne from above - additional location for Cologne Cathedral!

    Hoooray, the #Dom360 project, which the Cologne Cathedral destination was part of, won the most important German Online journalism award, the Grimme Online Award! To celebrate this we today released an additional location high above the cathedrals altar & with quite a view ab

  13. Developer post

    Set Locomotion & Graphics Settings via the new Menu!

    Tired your 1080Ti running to cool when playing Realities? Still not a fan of the warp teleportation system? Fear no more, our new menu puts you in control! To activate it just press the menu button (small button above the touchpad for the Vive or the B / Y buttons on the Touch co

  14. Developer post

    Set Locomotion & Graphics Settings via the new Menu!

    Tired your 1080Ti running to cool when playing Realities? Still not a fan of the warp teleportation system? Fear no more, our new menu puts you in control! To activate it just press the menu button (small button above the touchpad for the Vive or the B / Y buttons on the Touch co

  15. Developer post

    New content: Cologne Cathedral

    We partnered up with German public-broadcasting institution WDR to bring one of Germany's most iconic landmarks into VR - the Cologne Cathedral. Go on an exclusive tour through this marvel of Gothic architecture, uncover stories from it's eventful history and explore parts of thi

  16. Developer post

    New content: Cologne Cathedral

    We partnered up with German public-broadcasting institution WDR to bring one of Germany's most iconic landmarks into VR - the Cologne Cathedral. Go on an exclusive tour through this marvel of Gothic architecture, uncover stories from it's eventful history and explore parts of thi

  17. Developer post

    major update

    Hey folks, we just released a big update for Realities! Here are the highlights: - new location! Explore 6 spots in Death Valley - full Oculus Touch support & automatic resolution scaling for Rift users - better visual quality & performance for all locations thanks to for

  18. Developer post

    major update

    Hey folks, we just released a big update for Realities! Here are the highlights: - new location! Explore 6 spots in Death Valley - full Oculus Touch support & automatic resolution scaling for Rift users - better visual quality & performance for all locations thanks to for

  19. Developer post

    Gamepad Controls Updated

    Hey explorers, after the feedback over the last days we updated the gamepad control scheme - and added a continous motion mode. You can now use the left thumbstick to walk without teleporting! Sorry for the big download size, we changed some internal structure apparently screwing

  20. Developer post

    Gamepad Controls Updated

    Hey explorers, after the feedback over the last days we updated the gamepad control scheme - and added a continous motion mode. You can now use the left thumbstick to walk without teleporting! Sorry for the big download size, we changed some internal structure apparently screwing