Achievements and a lot of changes. Preparing for major release before October
Achievements and a lot of changes. Preparing for major release before October. Come join me in the GDG Columbus (Google Developer Group) Discord.
Developer posts and news about this game.

Achievements and a lot of changes. Preparing for major release before October. Come join me in the GDG Columbus (Google Developer Group) Discord.

So many changes. Do Play testing with the Royal House of Geese Chaos and 2v2 mode. Play 2v2 with two Steam Controllers and 2 DualSense!

Camera floats around to the front of the bike now on Race end. Check it out.

gyro...another fix.

Still need some user interface improvements in multiplayer room and video cards, but fixed some serious bugs related to multiplayer.

Performance of Audio, quick fix (hopefully)

Implemented some Audio techniques and samples; and fixed a local multiplayer bug.

fixed haptic and gyro interference and stoker raw gyro versus captain.

Controller Overlay can be seen and downloaded here for Win or macOS. See it in action here: Download it here: Lots of improvements to BT and gyro and code clean up.

- #210 — Fixed stale auth token score submission - #211 — Single-instance Electron lock - #212 — Victory video animation loop leak fix - #213 — Gyro recenter between games (P1 + P2) - #215 — AppUserModelId for Windows taskbar grouping - #217 — Platform-aware button cooldowns - #2

Who was the dork that released a gyro game with only USB controllers? (It was me!) Finally addressed, here is the Bluetooth version tested with DualSense and Switch Pro controllers. - Come Join Discord New in this build: - Local multiplayer same-screen co-op (JOIN RIDE) - DualSen

START RIDE was not available in SOLO RIDE after doing a MULTIPLAYER ride.

Should be good improvements for performance and multiplayer.

Major bug fix, found today related to motion/tilt when not available. Also, some major refactoring related to webrtc and screen navigation more improvements coming.

Playtest app id and steam auth problem, hopefully finally addressed for all playtesters.

Steam auth and identity issue addressed--hopefully

Steam auth was broken (was still seeing Google and breaking)

Starting the playtest, and some gamepad GameSir Cyclone and STOKER game end events by WebRTC.