Spells 'n' Stuff

Sour Soup Games

Released
Apr 4, 2016
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

14 posts
  1. Developer post

    Early Access v1.02 Update

    Another small update after I've had a small and needed break from dev work: Added a tutorial level (To access the level, go through the door behind you on the main menu) Various small bugfixes I'm still working on and testing some ideas for Singleplayer modes, join the discord fo

  2. Developer post

    Early Access v1.01 Update

    Just a small update, here's what I've done: Updated fonts on the head and hand UI Damage dealt UI now stacks with damage done, within 3 seconds of damage Bots now use the burst and the beam spell Categorised the pause menu Pause menu now saves your settings correctly Added smooth

  3. Developer post

    Spells 'n' Stuff Re-Released: Early Access Available Now!

    It's here, it's time! Firstly, thank you to anyone who has been following the development of Spells 'n' Stuff over the past year (or longer), your support means a lot. The early access build of the game is now live on Steam and is available free to everyone who has bought Spells

  4. Developer post

    Spells 'n' Stuff Re-Release Announcement

    Many personal life-events have gotten in the way since the initial launch of Spells 'n' Stuff, but I'm finally pleased to announce that I've been working on a remake, built from the ground up, for the past year, so we're close to getting Spells 'n' Stuff re-released! It's not qui

  5. Developer post

    The Future of Spells 'n' Stuff

    Hey everyone, You may or may not have noticed the purchase button has been taken off the store page for Spells 'n' Stuff. Don't worry, this is completely intentional as we are currently working on a completely new version of the game, which will look and play much different (and

  6. Developer post

    The Future of Spells 'n' Stuff

    Hey everyone, You may or may not have noticed the purchase button has been taken off the store page for Spells 'n' Stuff. Don't worry, this is completely intentional as we are currently working on a completely new version of the game, which will look and play much different (and

  7. Developer post

    Spells 'n' Stuff Price Decrease

    Hey everyone. Today we decided to decrease the price of Spells 'n' Stuff from $10.99 to $7.99. We've listened to all your feedback and have been thinking about doing this for a while due to the title being still developed and in early access. We will continue to add more content

  8. Developer post

    Major Update 1.26 - Singleplayer Castle Defence + Improvements

    Hey everyone, been planning this update for a while. I apologise for the delay, I haven't had as much time as I would like to work on the game the past two months, but now I have all the time I need. Changes: +New singleplayer Castle Defence mode. +Moved to using "The Lab Rendere

  9. Developer post

    Major Update 1.26 - Singleplayer Castle Defence + Improvements

    Hey everyone, been planning this update for a while. I apologise for the delay, I haven't had as much time as I would like to work on the game the past two months, but now I have all the time I need. Changes: +New singleplayer Castle Defence mode. +Moved to using "The Lab Rendere

  10. Developer post

    Minor Update Alpha 1.25

    Hey, just thought I'd push out a small update for the multiplayer, it's mostly aesthetic changes. +New wand projectile. +New projectile smoke. +New projectile smoke sound. +Potion cooldown timer. -Removed experimental dust particle effects from the main menu. The reason this upda

  11. Developer post

    Minor Update Alpha 1.25

    Hey, just thought I'd push out a small update for the multiplayer, it's mostly aesthetic changes. +New wand projectile. +New projectile smoke. +New projectile smoke sound. +Potion cooldown timer. -Removed experimental dust particle effects from the main menu. The reason this upda

  12. Developer post

    Patch notes for Spells 'n' Stuff 1.24 Alpha

    Hey everyone, hope you enjoy this update. I've worked on mostly bugs and improving how the game works. +You now hold the trigger on the wand to charge the shot. +You may no longer need to port forward, I've enabled experimental NAT punchthrough support. +New main menu. +New staff

  13. Developer post

    Patch notes for Spells 'n' Stuff 1.24 Alpha

    Hey everyone, hope you enjoy this update. I've worked on mostly bugs and improving how the game works. +You now hold the trigger on the wand to charge the shot. +You may no longer need to port forward, I've enabled experimental NAT punchthrough support. +New main menu. +New staff

  14. Developer post

    Public Trello Board

    Just incase anyone wants to see how the game is progressing towards the next update, I've create a public Spells 'n' Stuff trello board for everyone to check out. Keep in mind that each card on this board will not be in the default branch of the game until I'm happy to release an