Escape: Close Call

Tarboosh Games

Released
Mar 24, 2016
Platforms
WindowsmacOS
Last updated
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Updates & announcements

14 posts
  1. Developer post

    New Update Live Today

    Hi everyone! It's been a while but we've updated the game with gameplay tweaks and various improvements. We noticed not many players have managed to escape so we improved the tutorial and made the game overall slightly easier, but without taking away from the frantic fun involved

  2. Developer post

    New Update Live Today

    Hi everyone! It's been a while but we've updated the game with gameplay tweaks and various improvements. We noticed not many players have managed to escape so we improved the tutorial and made the game overall slightly easier, but without taking away from the frantic fun involved

  3. Developer post

    Mega Update on the Way

    Hi! Sorry for taking so long since the last update but we are working on a new patch that fixes many of the issues brought to our attention (thanks everyone for the feedback), especially those involving controller input and UI when not using M&K, or in VR Mode. In addition we

  4. Developer post

    Mega Update on the Way

    Hi! Sorry for taking so long since the last update but we are working on a new patch that fixes many of the issues brought to our attention (thanks everyone for the feedback), especially those involving controller input and UI when not using M&K, or in VR Mode. In addition we

  5. Developer post

    Update 1.3 Live: Tutorial Mode + Free Roam!

    Hi guys! From when we first released Escape a lot of comments we received were on how difficult it is. We deliberately made the game challenging and satisfying, but at the same time we noticed some player missing out on many of the game's features and then quitting out of frustra

  6. Developer post

    Update 1.3 Live: Tutorial Mode + Free Roam!

    Hi guys! From when we first released Escape a lot of comments we received were on how difficult it is. We deliberately made the game challenging and satisfying, but at the same time we noticed some player missing out on many of the game's features and then quitting out of frustra

  7. Developer post

    More updates and patches

    We added full controller support for Escape and fixed some GUI bugs. The launcher options (resolution, quality) have been moved in-game, and you can play the entire game using a gamepad without keyboard and mouse. If you want to remap input keys or still see the launcher you can

  8. Developer post

    More updates and patches

    We added full controller support for Escape and fixed some GUI bugs. The launcher options (resolution, quality) have been moved in-game, and you can play the entire game using a gamepad without keyboard and mouse. If you want to remap input keys or still see the launcher you can

  9. Developer post

    VR Support is Here!

    In celebration with the Oculus Rift CV1 release, we added support for VR in Escape! You play normally with the VR view occupying the top down camera like in regular play, although by looking around you can actually see enemy vehicles driving towards you from far away. In addition

  10. Developer post

    VR Support is Here!

    In celebration with the Oculus Rift CV1 release, we added support for VR in Escape! You play normally with the VR view occupying the top down camera like in regular play, although by looking around you can actually see enemy vehicles driving towards you from far away. In addition

  11. Developer post

    Patching Things Up

    Hi everyone. Escape has been on the market for three days now, and during this period we received a lot of feedback and got a general idea how people played the game and what we thought they did right and which features we thought they missed out on. We have also been working har

  12. Developer post

    Patching Things Up

    Hi everyone. Escape has been on the market for three days now, and during this period we received a lot of feedback and got a general idea how people played the game and what we thought they did right and which features we thought they missed out on. We have also been working har

  13. Developer post

    Escape: Close Call Sees the Light!

    Hi guys. We are extremely excited to finally release Escape! We tried to the best of our abilities to make the game as engaging and challenging as possible, and feel the end result is a game that is both fun and addictive. For choosing the price, we feel the price point is fair c

  14. Developer post

    Escape: Close Call Sees the Light!

    Hi guys. We are extremely excited to finally release Escape! We tried to the best of our abilities to make the game as engaging and challenging as possible, and feel the end result is a game that is both fun and addictive. For choosing the price, we feel the price point is fair c