Build 1.1.0
Build 1.1.0 - Achievement update Patch notes 7 achievements have been added
Developer posts and news about this game.

Build 1.1.0 - Achievement update Patch notes 7 achievements have been added

Build 1.0.2 - Save file bug fixed Patch notes A bug where some save files would not load has been fixed

Build 1.0.1 Minor bugs fixed A new build fixing some minor bugs related to scavenging & interactions Patch notes Interaction buttons no longer shows while being dropped off Ingredient count on ground now increases with the Scavenger upgrades

Let's Cook It! is out now! You can now start managing your own restaurant with your friends!

A new build targeting the tutorial Patch notes Tutorial changed to introduce new scavenge system better Minor bugs fixed

A new playtest build focusing on day cycle and ghost item feedback Patch notes Visual day night cycle added Icons added to day night cycle Icons added to ghost items Minor bugs fixed

A new playtest build with changes to the scavenge system and the game modes. Game modes Tutorial A tutorial game modes has been added that replaces the objective system. Peaceful Food no longer burns in peaceful as to make the game mode more peaceful. Hard A timer has been added

A small update fixing minor bugs regarding the audio and the options Patch notes Bug where audio would play at a high pitch fixed Lag spike when changing options fixed

A bug making two songs play at once has been fixed Patch notes Number of songs playing at once is now limited to one Minor bugs fixed

A small playtest build fixing an interaction bug Patch notes Interactions are no longer blocked by host UI state

A new playtest build adding some changes to recipes and NPC behaviour. Patch notes Locked recipes are now shown the the recipe screen NPC behaviour changed NPCs can now be recruited when restaurant is open NPCs now sprint towards restaurant when hired NPCs now cancels cooking the

A new playtest build with even more onboarding changes! Patch notes The onboarding now has more information about how the game works Minor bugs fixed

A new playtest build has been launched with a focus on the onboarding Patch notes The onboarding now guides the player through unlocking recipes Network optimizations Table assignment bugs fixed Minor bug fixes