Demo Update 7/3
fixed a game breaking bug where you can't continue combat at lvl 94
Developer posts and news about this game.

fixed a game breaking bug where you can't continue combat at lvl 94

essence gamble no longer deselecting every use buttons are not green when enough resources, and red when not enough resources added "All" to Grandma, Blacksmith, and Essence Gamble inputs (x10 was the highest before) added some UI polish to camp and town replaced defense icon on

* fixed keybinds for map, inventory, etc overriding text field focus * buffed animation speed scaling (2x faster~ above 1000) * added movespeed modifiers to stat cards * nerfed movement speed scaling (roughly 3x less fast at 100 total MS, but still possible to go speed of light b

* added crafting stability, inventory stability * added keybinds (m for map, i for inventory, z for town, x for combat, c for camp) * sorted coffee * guarantee a mod on smithing

fixed an uncommon crash when loading a new area added stability around parcel generation fixed quest notifs not disappearing immediately after claim fixed claimed quests showing at the top after claiming a quest fixed stormweave's xp icon being solarbeam's icon instead fixed rare

fixed a bug where if your party gets knocked out while creating a new party, getting a strange 2 menu state fixed a bug with Staff skills, where combat ends prematurely and slows the game.

fixed a bug where if you Stormweave while having 1 damage the loading screen won't continue, because damage will round down to 0 for 2/3 of the weather conditions (lmao skill issue) fixed a bug where discarding changes while creating a party defaults to a death screen fixed a bug