One Last Crane 1.1.2
Fix the "overflow error" by converting all heroines' roll credits to video format. Fix the value error in the Simplified Chinese translation.
Developer posts and news about this game.

Fix the "overflow error" by converting all heroines' roll credits to video format. Fix the value error in the Simplified Chinese translation.

CG Gallery has been fixed; some images that were unlocked but did not appear will now appear. Music Room is now fixed; redundant BGMs that were not used in the game have been removed from the list. The overflow error that prevented certain players from passing the roll credits on

Hello everyone, It's been a bit long since our last announcement. We think it is time to deliver some updates and tell you about the progress we've made until now so you'll have an idea of when the game will be fully developed. As you can see on the infographic above, there are o

Hello everyone. Here we come with some updates. The development of One Last Crane is now focused on completing the script for Mary's and Chihiro's routes. There are around 50,000 words left from 120,000 words that have been written. Therefore, we can say that the current progress

Tribute to Resident Evil series, Desolate City is an adventure game set after an outbreak in a city called Gray Bay. The game now supports achievements, cloud service, joysticks, and multiplatform(Mac/Linux), there's also a 10% launch discount for the first week only. We wish you

It's now December and 2019 is only several days away. Merry Christmas and Happy New Year from us! For this special moment, we have a special gift for you guys. It's a Christmas-themed wallpaper featuring Chihiro in it! You can download the wallpaper by clicking on the link below:

Hello everyone, It's been a while since our last update. We have a bit of good news regarding the development. We've finally managed to get Asuka's route done! It was quite a long journey for us. We experienced many difficulties along the way, but it was worth it to make Asuka's

Hello everyone! Here we come with the new updates. We will discuss several things about the writing process, the artwork, and an introduction to a new character. We just finished two chapters for Asuka’s route, and there’s still one more chapter to be completed (if we still follo

Hello everyone! We're back to deliver some updates to you, even though I'm afraid it's not as much as you might expect, hehe. Good news comes from the artwork division, concerning background illustrations. In the last update, we'd completed half of the total work. But now, we're

Hello everyone, In the last 3 weeks, we have made a major leap in our development progress. Although it isn't across all sectors, at least we have some good news that we can share with you today. Our GUI (Graphic User Interface) is almost finished! All the major features have bee

Hello everyone! It's already September. Time flew so quickly that without noticing, we have already been developing One Last Crane for 6 months. There are still a few months until the game's release. I hope you guys can patiently wait for it! We are currently preparing the releas

"I was afraid, Yuuki... I thought I would lose you," said Mary. Hello everyone, Welcome back to our regular development update! Today, we're going to bring you some news from the programming and artwork section. A few weeks ago, we changed our programmer. We faced some difficulti

Hello everyone, In this update, we also have a new character to be introduced. His name is Kashiwagi Toyohisa, created by Gilbert. Let's give him a warm welcome! Kashiwagi Toyohisa is one of Yuuki’s classmates. Although Yuuki met him in the class, they rarely talked until Yuuki s

Hello everyone! We can finally give an update after there wasn't any news in the last three weeks! This was because we were off during the national holiday in here, and we just started to work again this week. Here is the report of what we've done so far. During the extended camp

Hello everyone! Welcome back to our regular update. We want to talk about music and programming. Are you interested? Then enjoy reading! We got a lot of feedback from the players during our campaign, saying that they really enjoyed the tracks from the demo. Our freelance composer

Hello everyone. It's already the end of May, which means we've been developing One Last Crane for about two months! Time goes so quickly, right? Here we come with the latest update on the development progress. Here is the screenshot of the game. It's a lovely scene where Chihiro

Below, Mary will show you a summary of the progress we’ve made up to now. It’s another development update! Here is the report on what we’ve done so far. Let's begin with the writing division. The overall progress is going very well, almost reaching 25% of total completion, though

Hello dear fans! Do you still remember the Extra Scene that was used to introduce the characters in One Last Crane during the campaign? Yes, we have released the next video! Now, it's featuring Chihiro Nagata, our heroine who is strong and energetic. Want to know her better? Then

This is the first development update following the end of our campaign. We are very excited to show the progress of what we’ve done this past week! The core of a visual novel is its story and its writing. The progress of the story can have a great influence on the progress of oth