0.8.5.6 Update with UI fixes and ambient sounds
mainly fixes for UI, especially for keyboard and mouse. And hopefully smoother jumps from jumpads, launches, etc.. Also some great ambient sound design added.
Developer posts and news about this game.

mainly fixes for UI, especially for keyboard and mouse. And hopefully smoother jumps from jumpads, launches, etc.. Also some great ambient sound design added.

This is a minor update that drastically speeds up the mouse control. It also reduces the smoothing on the camera in general so it will feel faster on gamepad as well.

The file select now allows you to select either the demo or full game playtest. Old saves may conflict with that change. Also some minor fixes: -holding run will still run when you land from a jump -compass UI removed in place of more subtle falling star guidance -jumping in plac

Just a quick fix that allows the player to jump a few frames after they run off a cliff.

This update has a new intro with temp cinematics and updated controls.

Updates to Vasily's movement including animation, mantling, wall jumps, IK legs to contact the ground and the aim is now a continuous third person style aim.

The NPCs now have their first draft of dialogue in. The Collectible Thoughts are now populated as well and should be counted when you end the day.

Various level additions and implementation of the foliage interaction plugin, Prismatiscape

Large changes made to Salt Valley to improve the flow.

Three challenges are implemented to day 2 area.

Very rough placement of landscape and paths for Day 2.

There is a valley roughed into Day 2 now.

first pass of tree area blocking. Some progress on waterfall area

The first pass of blocking out the waterfall area is in.