Minor bug fix
Fixed "Spirit of the Light" achievement not triggering for some players.
Developer posts and news about this game.

Fixed "Spirit of the Light" achievement not triggering for some players.

First of all I wanted to thank everyone who played Lux Anima. I'm glad to see that everything is running smoothly and bug free. Also, if you liked the game, it would really help if you can leave a review on Steam. Reviews make a huge difference for small indie games like this and

The day has come! Lux Anima is finally out. I wanted to thank everyone who played the demo and gave feedback to improve the game. I hope you enjoy the full version!

Hello everyone! I've just released a new update focused on improving clarity, game feel, and player choice. One of the biggest additions is a new difficulty system. Chill Mode: A more relaxed experience for players who want to sit back, enjoy the atmosphere, and let their garden

I am really happy to see the growing interest in Lux Anima. I’ve been improving the game non-stop both based on your feedback and new ideas of my own. Very excited to share this major update with you! Update Summary Visual Improvements Overall visuals made crisper; sprites correc

Thank you to everyone who played the Lux Anima demo and shared their feedback. The response has been far beyond expectations, and it's been great to see so many players trying the game and discussing it. Your feedback is helping shape the next improvements and updates. Node Stats

Hi everyone! Lux Anima Demo is updated with several improvements! Localization Added The demo is now available in multiple languages. In addition to English, you can now play Lux Anima in; German French Spanish Portuguese Turkish Russian Chinese Japanese New Game Option The first

Try the demo and let us know what you think. Any feedback is welcome. Join our discord: