Update Notes
- Adjusted difficulty on balloon rooms. - Added more hints on some rooms. - Other improvements.
Developer posts and news about this game.

- Adjusted difficulty on balloon rooms. - Added more hints on some rooms. - Other improvements.

ADDED A SPEEDRUN MODE I noticed some players were spending hours solving puzzles. This was apparently unacceptable. So now you can ignore your safety, dignity, and basic problem-solving skills and attempt to complete White Rooms as fast as humanly possible. Speedrun timer Global

- Fixed an issue in "This side up" room. - Slight fix on "Closing door" room.

- Fixed and issue on "This Side Up" room.

-Fixed an issue where some players couldn't click the apple on "Emergency" room, if the issue still persist and you can't click the apple, just go around the tree and there will be the code for the door.

-Fixed an issue on "The door? What Door?" room where you couldn't reset. -Created more bugs so I can fix them later (jk, game is bug free (hopefully))

- Fixed an issue in Huntman room. - Fixed an issue in Magic Trick 2 room. - Fixed an issue where game lags when going into the completed rooms via Play Again room.

- Fixed the arrow shooting room. - Fixed the Magic Trick 2 room.

-Bug fixes and improvements.

- Fixed extra levels. - Added more hints on some rooms. - Slight modifications on some rooms.

- Fixed level select "Not so obvious now", now it's loading correctly. - Some other minor bug fixes.

- Added more hints on some of the rooms. - Fixed library issue with door code. - Fixed an issue with sequence room.

WHITE ROOMS is out now on Steam. The rooms are ready. The doors are waiting. The instructions are probably correct. Probably. Enter a series of strange white rooms filled with puzzles, traps, weird situations, stupid decisions, and the occasional thing that makes you question wha

Small bug fixes and smoother experience

1. Fixed some places where you could fall of the map. 2. Fixed the crashing issue (if it is still crashing consider it as a feature) 3. Faster reload after losing. 4. Narrator volume adjuster. 5.Added a reset button (resets everything) 6. Some other bug fixes and improvements.

Previously there was an issue where the game was crashing when losing a few times in a row. That issue is 99% solved and it should not happen except in extremely rare cases. Thank you for your feedback!

Demo Announcement The demo for WHITE ROOMS is now available. It’s short. A handful of rooms. Enough to understand how this works. Or how it doesn’t. Each room presents something simple. A clear instruction. An obvious solution. That solution may not be correct. There’s no combat,