Minor fix v1.3.5
Fixed an issue with quest not showing up if you alt+f4 the game when the intro lore text was happening. Made the "Delete Progress" Button bigger on settings menu. Thanks a lot for playing!

Developer posts and news about this game.

Fixed an issue with quest not showing up if you alt+f4 the game when the intro lore text was happening. Made the "Delete Progress" Button bigger on settings menu. Thanks a lot for playing!

Updated the text on Fury Strike, Haste Voltage If you have a skill selected and try to select a skill that is in cooldown the VFX particles on the cursor should turn off. Thanks for playing! Eddie H.H

game music no longer mute when you click on another monitor. Fixed an issue with language settings

fixed an issue with selecting characters after a run in emberwatch

Fixed a minor bug with retreat during combat.

Hey everyone, here is a big update. The goal of these changes is to slow down combat so it allows players to think about skill synergies and strategy a little more and reduce the skill spamming issues. Here are the changes These skills' cooldowns has been increased to 10 seconds:

Hey everyone, here are the changes in this update Changes Tunder Strike now deals more damage. Based auto-attack damage of the Eternal Dunes' enemies is increased The auto-attack indicator is now smaller Your first encounter after the tutorial should only contain tier 1 and tier

The crafting tutorial was not working correctly, it should work now More changes are coming!

Hey everyone here are the changes for today: Increased base Stash inventory size New Crafting Tutorial Tooltip Increase the drop quantity of Core Threads by using Retreat you now lose your backpack and safe pocket, not your skills & Equipment I'm still planning to support the

Hey, I removed a bunch of tutorial tooltips at the beginning and left only the important ones. Eddie H.H

Changes Now there is a chance that the combat encounter node will not appear and instead discovery nodes will, slowing down the rate of encounter a bit. I also increased the max stack sizes of all the items to 15 and modifiers to 5 Thanks for playing! Eddie H.H

Hey everyone, I wanted to update the game to make the experience a little more enjoyable. There are still more things that I want to change, but I will work hard on that tomorrow. Here are the changes for today. The idea of these changes is to make the game a little more challeng

Fixed a critical bug that prevented the boss from spawning. More bug fixes and balance adjustments are coming later today, but I wanted to get this critical fix out as quickly as possible. Thanks everyone for playing the game!

Thank you so much! Wow, that's a lot of people. 10k wishlists is an amazing milestone that I thought I wouldn't reach. I want to thank everyone who has supported the game this far. I'm really excited about the release of the game on July 27th, 2026. Mark your calendar! I've been

Hey everyone! I've been working hard to improve the game as much as possible. Here are some of the changes, fixes, and improvements I've made. Game Feel and Visual Improvements Added a visual indicator to the modifier button in the Crafting tab. Added new Sort Inventory and Trans

Hey! I fixed a ton of bugs ahead of Steam Next Fest Bugs and Quality of life improvements Clicking on settings while movement is active should no longer move towards the top right of the screen Reduce camera movement on combat; some people experience motion sickness Avatars with

I just released the demo for Skills & Raids, you can play it now! Join the discord server to talk about the game Discord Server

Hey everyone. I made a short video about how the beta playtest went. TLDR: We gained 1500 wishlists, and we are now at 2700 wishlists, That's huge for me. Thank you so much! I've gathered really good feedback, and I've learned a lot as a game designer :) What is next? Right now I

After announcing the trailer, the feedback #1 that I receive was that people really wanted to see animations, and they were right! so I decided to work on it. I'm excited to let you all know that the game will have animations! I'm working on a new trailer right now!

I just created a discord server to talk about the game and share game development insights. You can join here. - I will pick some people for an early playtest from there You can also join my newsletter here. I won't spam your email subscribepage.io/Scf7a7