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Individual prerelease counts require verified game access. GaugeDB can record a count if Steam publishes one in its public chart, or when collection becomes available after release.
No Steam player count has been recorded for MALAM: School yet.
Concurrent Steam players, not daily or monthly active users. Console and other launchers are excluded. Peaks cover GaugeDB’s recorded history.
A psychological loop horror rooted in Malaysian school legends. No chases, less UI, just a slow, atmospheric dread. Estimated 1- 2 hours game time. As an independent artist, I used AI to turn a lifelong dream into reality. Explore shifting corridors, manage character's sanity, and face the cycle.
Steam store description