Build v1.02.2 Bugfixing Patch Notes
Fixed an issue where the 'FED IT' achievement would not unlock after obtaining all other achievements . Fixed an issue where new save files failed to load existing achievement stats. - Games On A Chair
Developer posts and news about this game.

Fixed an issue where the 'FED IT' achievement would not unlock after obtaining all other achievements . Fixed an issue where new save files failed to load existing achievement stats. - Games On A Chair

Build v1.02.1 Bugfixing Patch Notes: Now Monster won't "get angry" when it's not supposed to do that Fixed specific crash issue on some Intel UHD Integrated GPUs Fixed specific potential softlock on ACT2 and ACT3 Fixed issue with a corridor in ACT3 Fixed some typos

v1.01.1 Bugfix Patchnotes: Disabled GPU Resident Drawer for Intel Iris Xe to avoid crashes on Intel GPUs Updated macOS build

v1.01.0 Changelog: Fixed some missing colliders/walls in a few specific places. Fixed a specific circumstance in which the Secret Ending "OST" would not play. Fixed END CREDITS being all messed up in some languages. Fixed Monster being talkable when it shouldn't be. Fixed various

v1.00.4: Fixed issue with Chinese and Korean fonts being corrupted.

Can't believe I'm actually saying this: FEED IT is OUT NOW! Go grab your slice. 9 months ago, this game did not exist, and I can't stress this enough. It's been a crazy, hectic, fast, PUNK-style development cycle and we poured SO much blood, tears and love onto this thing. Here's

Whew, what a journey! On Monday FEED IT releases on Steam worldwide (finally!) and we wanted to bring up the details to y'all Price : $5.99 with a 10% 2-week launch discount Release Date : August 17th, Time : 07:00 PT / 10:00 ET / 16:00 CEST / 22:00 CST / 23:00 JST/KST Oh, and th

Hey there! Here's something that honestly blew our minds: Where are y'all even coming from?! Thank you to each and every one of you for expressing your interest in the game, it truly means the world to us and we can't wait for y'all to play it in just 10 days from now. Here's wha

(feels insane ngl) The big news is finally here! It's been a looong journey, and we are itching to get it out in the world. A big, juicy THANK YOU to everyone who supported us along the way, and to all the players who tried the DEMO and gave us feedback! It's been invaluable in s

Hi everyone! We're proud to announce that the FEED IT DEMO is releasing NOW and it will be a part of the STEAM NEXT FEST . Send us feedback, leave a review and let us know what you like (and what you dislike) about it! We'll try our best to address everything before the game's re

Hey everyone! We just reached our first big milestone: 4'000 WISHLISTS! (whaaat!!!) Feels surreal already, but here we are. In the meantime, we're pouring so much sweat and blood into the game to prepare a DEMO for y'all. It drops on Monday, June 8th! Unless the Monster becomes i