Update Notes for Build 130 (13 Aug)
• Bug fixes • Some tuning • Great Below map tweak
Developer posts and news about this game.

• Bug fixes • Some tuning • Great Below map tweak

• Bug fixes • Some tuning • Great Below map tweak

• More final art • Bug fixes

Fix crash in build 127 • Bug fixes • Some tuning • More art

• Bug fixes • Some tuning • More art

• Music looping cleaned up • Bug fixes • A few more checkpoints • \ is keyboard equivalent for Underworld button • Debug build to try to track down a bug

• General tuning • Skin Deep narrative tuning • Built for release (rather than debug)

• Bug fixes • Tuning • Be sure build number is updated

• Music cleanup • New Game indicates which items you’ve chosen not to be random • Bug fixes • A little tuning

• Map should handle returning from Other Sun better • Midnight North map has symbols • Bug fixes • Escape key brings up Options Menu

Old saves may not load • Checkpoint saves restore properly • More art (though it’s not final) • Bug fixes

• Saving occurs only at checkpoints - A bookmark icon shows when this happens - There probably need to be more checkpoints, I’ll be adding them soon - So far as I know restoring (via Continue) works fine but might be back at the previous ••• — I will look into this • Bug fixes

• Renamed trait to Woodlore • Bug fixes • Tune some events

• Tune some events • Bug fixes

• Tune some events • Insight calculation isn’t as pessimistic in a few cases • Improve Steam Deck support

• Insight calculation isn’t occasionally incorrect • More art • Main menu tip • A little tuning in some events

• Using Feedback no longer prevents game play • Bug fixes • Better controller support • Some difficulty tweaks

• Speed up game launch a little more • Insight shows chance of winning on the left • Bug fixes and tuning

• Better controller support • Speed up game launch • Bug fixes

• Fix to showing random factors • Better controller support • Some action cards don’t inadvertently give a penalty