Prowl v0.19.1 - patch notes
Fix - Fixed a typo introduced in 0.19.0 where entering the shop would crash the game
Developer posts and news about this game.

Fix - Fixed a typo introduced in 0.19.0 where entering the shop would crash the game

New - Run history - Profiles: save your progress and unlocks with up to 3 separate profiles - Frankenstein mode (experimental) - Keybinds section in the settings - Sky Islands can now have a floating bridge - Added a coming soon button for CO-OP runs - Saved daily runs now expire

Fix - Fixed a bug where Unicode characters would crash the game - Fixed a bug where Pillow effect would knock you back in place when stepping on something that deals damage, resulting in certain death - Modes no longer apply to Daily. Daily runs are always modeless - Fixed a bug

Fix - Fixed some leftover bugs from 0.18.0

0.18.0 - 0.18.2 New - Added Daily Runs with a daily leaderboard - Runs are now deterministic seeded (ability to input any seed coming soon) Fix - Fixed some memory leaks - Fixed some other bugs - Some bug fixes introduced in 0.18.0 Change - Options, Difficulty Select and Nightmar

New - Runs are now saved and loaded - Steam Cloud support - Shop - 15 consumables only found in the shop - 5 items - 4 perks - 1 curse - 2 neutrals - New tree types in Sky Islands and Night Forest - Matches now give gold - Regeneration status effect - Hot air ambient effects for

Prowl v0.16.0 New - Sidebar - ability to preview team, map, and access settings in places where it wasn't possible before - Abandon run button in pause menu - Added some sorting options to the Compendium - 1 new item - Animals now squish slightly when picked up Change - Settings

Prowl v0.15.1 - patch notes - Changed the Nightmare selection description to be more accurate with the current implementation - Fixed a bug where Difficulty selection scene was bleeding background color into the Nightmare selection scene - Fixed some tiny item UI issues

Prowl v0.15.0 - Nightmares New - Nightmares - added 10 Nightmares to increase the game's difficulty Change - Match end screen is more juicy now Fix - Fixed several stat and pattern calculation bugs introduced in v0.14.0 - Fixed a pattern reduction bug that caused reductions to be

Prowl v0.14.0 Pattern update New - Pattern system reworked to support special tile types - Pattern modifiers now support effects like "for every tile removed gain +1 ATK" - New Blind status effect - 8 items - 11 perks - 3 curses - 2 neutrals - Setting to show tile types as small

# Prowl v0.13.4 ## Fix - Fixed a bug introduced in 0.13.2 that caused the game to crash on Random mode

# Prowl v0.13.3 Fix - Fixed a bug introduced in 0.13.2 that caused all enemies on Hard difficulty to have items

# Prowl v0.13.2 New - Praying Mantis - Lion added to the unlockable animal pool - Added an option to show the animal on the pattern center - Added a camera movement lock setting Changes - Adjusted some effect descriptions - Reorganized settings into categories Fixes - Negative DE

Prowl v0.13.0 Game Modes update New - Game modes: random, tiny and horde - Endless option at the end of a run - Baby Dragon Boss - 2 items - 4 item upgrades - 4 perks - 1 curse - 2 Flying themed achievements - Show board border setting - Skip button on trade or upgrade Change - E

# Prowl v0.12.0 - Skies Above Update New - 2 places (Mountain and Sky Islands) - 2 status effects (Flying, Winged) - Eagle - naturally spawns in the Mountain - Gravel and moss added to the Mountains - New type of flowers naturally found in the Sky Islands - 2 items - 5 perks (3 a

# Prowl v0.11.2 visual glitch hotfix Fixed a visual glitch introduced in v0.11.1 that could cause the board and most backgrounds to appear completely black.

# Prowl v0.11.1 (hotfix) -- Fixed a bug where trading would screw up animal inventory -- Fixed a bug where Dimesion Leak curse would crash the game -- Fullscreen mode is now saved in settings