Forgotten Ball

littleGigantic

Released
Mar 3, 2016
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

6 posts
  1. Developer post

    Patches, patches, and stuff.

    Hello, happy new year! Just an update to say in the new build I have fixed things. Some random death points, which were shown in a video posted here, anda few more that I found have been amended. Mac build I don't think has worked since December '16, so I've fixed that. And a few

  2. Developer post

    Patches, patches, and stuff.

    Hello, happy new year! Just an update to say in the new build I have fixed things. Some random death points, which were shown in a video posted here, anda few more that I found have been amended. Mac build I don't think has worked since December '16, so I've fixed that. And a few

  3. Developer post

    Latest update fixes audio, and a couple of save bugs.

    Latest update is fixing that crackling audio many had complained about, and a fix for poor save state implementations has been fixed. Also, if you ever fall out of the world again and keep on falling, I will be surprised, as that issue has now been fixed too. It's a small patch,

  4. Developer post

    Latest update fixes audio, and a couple of save bugs.

    Latest update is fixing that crackling audio many had complained about, and a fix for poor save state implementations has been fixed. Also, if you ever fall out of the world again and keep on falling, I will be surprised, as that issue has now been fixed too. It's a small patch,

  5. Developer post

    Bug Fixes - camera and audio.

    Sorry this update has been a little while coming, but there are plenty of good bug fixes. Firstly, camera issues have been fixed, or at least when you roll over green save points, the camera will be 'set' to the correct view point (it's a smooth fix, I promise). Jump is now more

  6. Developer post

    Bug Fixes - camera and audio.

    Sorry this update has been a little while coming, but there are plenty of good bug fixes. Firstly, camera issues have been fixed, or at least when you roll over green save points, the camera will be 'set' to the correct view point (it's a smooth fix, I promise). Jump is now more