Update 1.1.2 – Major Bug Fix
Update 1.1.2 – Major Bug Fix Fixed an issue that occurred when attacking certain bosses with the V.Suit pistol. Fixed several other minor issues.

Developer posts and news about this game.

Update 1.1.2 – Major Bug Fix Fixed an issue that occurred when attacking certain bosses with the V.Suit pistol. Fixed several other minor issues.

Update 1.1.1 – Multiple Bug & Collision Fixes + Minimap Improvements Fixed a collision issue in an area between Tech Forest and Icy Peaks . Fixed a collision issue in the new Lost Remains area. Adjusted a small disadvantage for the player involving certain enemies that could

Update 1.1.0 – Major Content Update Fixed a small bug that could occur during one of the final boss’s attacks. Fixed an issue that could prevent a defeated boss from being properly saved, allowing you to fight it again. Fixed a minor issue related to incorrectly assigned key func

Developer Q&A – New Content Update Hello everyone! I have some great news to share with you today: I’ve finally finished the big LarsGadiel update! I’ve spent all this time working nonstop to improve and expand the game with a lot of exciting new content. As I mentioned in th

Update 1.06 – New Improvements & Status Screen Added Fixed a minor bug that caused some rooms to display incorrectly on the Laboratory area's teleport map. Fixed a minor bug affecting the minimap in CRT Mode while exploring Icy Peaks . Fixed a bug that could freeze the game o

Developer Q&A – Future Updates & New Content Hello everyone! I have some great news to share with you today. First of all, LarsGadiel has had a fantastic launch , with very strong sales, an amazing reception, and overwhelmingly positive reviews. Thank you all so much for

Update 1.05 – Valkyrie Statue Changes & Rooms Adjustments The hidden Valkyrie Statue can now be used up to three times to reset your death count. Improved the collision in the Valkyrie Statue room. Slightly reduced the height of the double jump. Closed an unintended route tha

Update 1.04 – Improved Weapon Damage, Elemental Damage Protection & Multiple Bug Fixes Reduced the collision area of the ceiling instant-death spikes. Since the double jump now reaches higher, it was easier to accidentally touch them. Removed a ladder near the starting area.

Update 1.03 – Minor Bug Fixes, Improved Ladder Climbing & Keyboard Settings Fixed an issue with keyboard remapping where several function keys, such as Space , Ctrl , and F3–F11 , were not being assigned correctly. Fixed a collision issue in a room within the Volcanic Area .

-Fixed a minor bug that allowed players to continue gaining experience after reaching Level 9 with the Pulse Gun. -Fixed a minor issue with the projectile fired by a robot enemy in the game's final area. -Added a new visual effect for the Bubble Shield. When the shield is hit, it

This update includes several bug fixes and quality-of-life improvements: Enabled V-Sync. Fixed a collision issue in one room of the Icy Peaks area. Fixed a collision issue in one room of the Castle area. Added a missing room icon in the Burning Debris area. Added a save point in

More Information About LarsGadiel Before Launch Hello everyone! LarsGadiel launches tomorrow, and before release I'd like to share some additional information that may help you better understand what this game is, how it was created, and what you can expect from it. I thought the

LarsGadiel is finally coming to Steam on July 17th! The screenshots have been updated to showcase the new graphics mode introduced near the end of development, called "Original+FX". This optional mode adds transparency effects and other visual enhancements that were not possible

Hello everyone. I’m delighted to announce a special demo for the highly anticipated Steam Next Fest event. The demo will be available to everyone on June 15th and will allow players to experience the opening section of the game. View game page A lot has changed since I first anno

LarsGadiel will be at INDIE Live Expo 2026, where it will have the opportunity to be showcased to a large audience in Asia. It is very exciting to see a large number of Asian indie games with great potential. On April 25, 2026, LarsGadiel and many other games will be presented at