Freeborn

Coming soon

Deckpoint Studio

Planned release
Coming soon
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Dev Diary #75: Old Friends, New Developments

    Hey again, dear readers. As promised, in this update we will be going over more about the romance options available during the Freeborn story campaign. Introducing this new social mechanic into the game was something we’ve wanted to do for a long time, and we feel it will greatly

  2. Developer post

    Dev Diary #74: Love is in the Air Tonight

    Howdy folks, Today I wanted to talk about a feature that has become a staple in many story-driven RPGs. It is something we get asked about during every convention we attend and has been, by far, our most requested addition to the game. I am, of course, referring to having romance

  3. Developer post

    Dev Diary #73: Maximum Razzle and Dazzle

    Hey folks, Hope everyone is having a fantastic start to their New Year. As with most of you, the holiday season has been extremely busy for us. In the spirit of sharing, we have a preview of the new UI and visual effects we have created for the Ekosi battle board. As part of our

  4. Developer post

    Dev Diary #72: The Results of Updating 100K Lines of Code

    Howdy folks, In our last update, we briefly mentioned the massive update we made to convert the game into Unity 2022. Freeborn has spent the last several years in Unity 5. As you can imagine, suddenly switching to a new version of an engine after 6 years of updates can cause many

  5. Developer post

    Dev Diary #71: Huge Engine Update, Ohayocon and Beyond

    Howdy everyone! Sorry that it’s been a while since the last update. Before we get into the latest Freeborn updates, we wanted to go over why we’ve been gone for so long. Narrative updates are bringing Mark to some surprising new places. Ekosi, the heart of our game, has gotten a

  6. Developer post

    Dev Diary #70: A first look at our UI updates!

    Hey, friends! The Deckpoint Studio team checking in with another update on Freeborn. As you can tell by the title, this update will be focused on our ongoing UI updates. As with so many things, inspiration for our UI update struck when we stepped outside of Unity. The rebrand to

  7. Developer post

    Dev Diary #69: Giving and Receiving

    Caption: the devlog we've all been waiting for: number 69. Hello, dear reader! It’s finally here. People come to game development from every imaginable direction, and with all kinds of genres, platforms, and stories as their vision. But what unites us all is the dream that one da

  8. Developer post

    Dev Diary #68: Level Design Done, UI Refresh In Progress

    Some of our newest art is created by Emma @MizukoArt ! This will be used in promotional contexts and as a loading screen between Ekosi matches and the game's isometric overworld. Hey friends, It’s been an unbelievably busy couple of months for the team. Who knew that updating you

  9. Developer post

    Dev Diary #67: Springing Ahead

    The Amethyst Casino has grown up a lot over the years. Howdy, long-time pals and new friends alike! We hope springtime is treating you well! Spring is a time of renewal. We just reintroduced the game as Freeborn. Tulips are popping up in our gardens. Things are heating up! While

  10. Developer post

    Dev Diary #66: Luckless Seven is now Freeborn

    Hey, friends! Happy spring (to our northern hemisphere followers) from the Deckpoint Studio team. Today, we’re bringing you the last-ever update on Luckless Seven. ( Record scratch. ) Because Luckless Seven is now Freeborn . Why we're changing the name We’ve been on this journey

  11. Developer post

    Dev Diary #65: Grand Voyage

    Hey everyone, your boys at Deckpoint Studio are here to deliver a cool update as we enjoy our last days of Summer and head into the Fall. We’ve been working hard on finishing some of the final environments of the game, and we have some new areas to show off! Caption: New concept

  12. Developer post

    Dev Diary #64: Clear Skies Ahead

    Hello everyone, and welcome to another hot update for all things Luckless Seven. Continuing our efforts to expand the artwork showcasing the world of Luckless Seven, we have a new scene in development showcasing our favorite party members Bertrand and Jamie standing in front of t

  13. Developer post

    Dev Diary #63: Warming Up

    Dev Diary #63: Warming Up Hello everyone, your friends from Deckpoint Studio are back and here to warm you up with some hot updates for Luckless Seven. Caption: New wallpaper and concept art for Luckless Seven. It’s been a busy winter for everyone on the team. In spite of the int

  14. Developer post

    Dev Diary #62: Looking Fresh

    Hello friends! We hope everyone is staying safe and healthy as we head into the heart of winter. It's been a moment since we last released Dev Diary #61: Old is New . The team is still working hard to finish the prologue version of the game ready for Steam. This has involved goin

  15. Developer post

    Dev Diary #61: The Old is New

    Caption - Mark's not the only one getting a new face. Here are some new faces that you will battle in the upcoming Neropolis City! Hello friends, Welcome to another hot Luckless Seven dev diary! Today we wanted to go over some of the final updates we are making to the introductor

  16. Developer post

    Dev Diary #60: Inner Workings

    Hello super friends, We hope everyone is staying safe and healthy out there. We here at Deckpoint are currently in the midst of a statewide lockdown and are pretty much confined to our comfy (mostly) quarters. Previous Devlog #59: New Beginnings Caption: Luckless Seven is the sto

  17. Developer post

    Dev Diary #59: New Beginnings

    GIF: Beautiful ambient backgrounds. Watch dancing shadows turn to conversation. Hello again everyone! 2019 was a busy year for us, but 2020 will be the biggest year yet for Luckless Seven. Each of us at Deckpoint hope all of you have had a great start to the new year. It's been a

  18. Developer post

    Dev Diary #58: The Pursuit of Art

    GIF: More good gifs and screenshots and even dabbing below! NEW Dialogue Window and Response Menu. Also, NEW Mini-Dialogue System! Lots of sneak previews! NEW TRAILER?!? Previous Devlog #57: Party on the Beach (ft Skookum Arts and The Pedestrian) Hello everyone, This year we had

  19. Developer post

    Dev Diary #57: Party on the Beach (ft Skookum Arts - The Pedestrian)

    Previous Devlog #56: Time For Change Progress update with new songs! and new gifs! and subtle hints at the future! and featuring our friends over at Skookum Arts! Hello again everyone! If the summer weather is hitting you hard, I’m sure you’d love nothing more than to visit a tro

  20. Developer post

    Dev Diary #56: Time For Change

    I think it’s time for a change. More specifically, I mean a change in the time of day. For Neropolis City, we have been working on a small day/night cycle for the new environments in the area. Since players will be spending a much longer time in Neropolis compared to the last cit