Plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 1 | |
| 2 | |
| 4 | |
| 1 | |
| 1 | |
| 1 | |
| 6 | |
| 16 | |
| 3 | |
| 6 | |
| 7 | |
| 7 | |
| 7 | |
| 6 | |
| 1 | |
| 1 | |
| 4 | |
| 4 | |
| 2 | |
| 5 | |
| 9 | |
| 25 | |
| 10 | |
| 6 |
Hey everyone! This update focuses on fixing several bugs around respawning, inventory states, wagon storage, oxen behavior, and general run stability. We also made some improvements to help prevent players, objects, and oxen from getting permanently stuck or lost during a run. Fi
No observed activity does not establish abandonment.