Patch 1.42
Valve section in Chapter Two takes less amount of turns in the RNG. Forest key is back to being visible even with the flashlight turned off. Same for the eyes of the Forest Creature. Various bug fixes and improvements.
Developer posts and news about this game.

Valve section in Chapter Two takes less amount of turns in the RNG. Forest key is back to being visible even with the flashlight turned off. Same for the eyes of the Forest Creature. Various bug fixes and improvements.

Added a small hint on how to avoid the Firefighter for Ending C run. Only shows up if you beat the game at least once. The matchboxes will respawn after beating the game if you had collected all of them. (You won't lose your unlocks) Various bug fixes and improvements.

Before the main event, I would like to announce that Pyromaniac has reached an insane amount of over 15,000 SOLD COPIES! Thank you everyone for playing and for the support you have given me. This update probably wouldn't ever happen otherwise. It is also worth mentioning that Pyr

Solved an issue where some players had trouble jumping on pipes in Chapter Four by adding a plank so you don't have to jump there. I don't get it though...

Fixed a missing axe texture in a cutscene in Chapter Two.

Some keys which spawned only after triggering an objective are now spawned right away. The forest creature's hitbox is now slightly upscaled. Minor optimization in the security room in Chapter Three. You can now skip the ending cutscenes and credits if you beat the game at least

Before I address the changes, I would like to announce that Pyromaniac has over 1000+ COPIES SOLD! Thank you everyone so much for enjoying the game <3 The forest creature now has a "jumpscare" if it captures you. Changed the first spawn position of the forest creature. Nerfed

Nerfed Chapter One Quick Time Event in both Normal Mode and Hard Mode. Buffed Gun damage in Normal Mode. Added a Wave Counter in Chapter Four. Fixed a case where skipping the car cutscene in Chapter Four resulted in locked camera movement at the car chase. Removed a lag spike in

New Axe swinging animation. Improved visibility of some items. Reduced Flashlight intensity. Removed one plank from Chapter Three. Hovering your mouse over the Hanger icon shows additional text saying "CHANGE OUTFIT". Added Italian translation. Updated German translation. Slight

Chapter Four softlock issue is now gone. I apologize for the mistake!

Hovering your mouse over the 'Continue' button now displays additional "HARD MODE" text if your progress is in Hard Mode. Fixed a case where the player could have wrong/locked clothes on after dying. (!) From now on, everytime you load up the game, the clothes will be set back to

This patch includes minor fixes and improvements. Fixed graphical mistakes in some cutscenes. Minor improvements to some cutscenes. Skippable cutscenes can now be skipped simply by pressing 'Enter' instead of holding 'E'. You can now skip almost every cutscene if you beat the gam