Released
Jan 8, 2016
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Sepia Tears artık Türkçe!

    Sepia Tears resmî olarak Türkçeye çevrildi! Hem orijinal oyunu hem de Reprise Edition'ı Türkçe oynayabilirsiniz. Çevirmen: Yunus Sorgunçay Herhangi bir hata veya yazım yanlışı fark ederseniz lütfen Steam forumlarında bir yorum bırakın ya da Discord üzerinden bize bildirin. İyi eğ

  2. Developer post

    《褐色泪花》现已推出简体中文!

    《褐色泪花》现已推出官方简体中文!原版和重制版游戏均可使用。 本地化团队:识渡汉化组 如果您发现了任何问题,请在Steam论坛中留言,也可在Discord联系我们。祝玩得愉快! Sepia Tears has been officially translated into Simplified Chinese! The localization is available for both the original game and Reprise Edition. If you find any errors or typos, please leave

  3. Developer post

    Sepia Tears is participating in Steam's Visual Novel Fest!

    Great news — Sepia Tears is participating in Steam's Visual Novel Fest! Both of the DLCs will be 50% off for the duration of the event. You can browse the full event here:

  4. Developer post

    Our next game, Monospaced Lovers, is available now!

    In case you missed it: our next game is available now! The game is an exploration-driven platformer with a visual novel-esque storyline. Journey through a metafictional, fantasy-filled land and find the truth of your fragile world before it disintegrates. If you enjoy puzzle-plat

  5. Developer post

    Слёзы Сепии теперь доступны на русском!

    Хорошие новости: Слёзы Сепии теперь официально переведены на русский! Локализация доступна как для оригинальной игры, так и для версии Реприза. Перевод выполнен kosti.kalars, Mr_Anderson107 и QuestLion. Если Вы обнаружите какие-либо ошибки или опечатки, то оставляйте комментарии

  6. Developer post

    LAUNCH: New sprites for every character!

    That's right — our long-awaited art update is finally completed. Each character in Sepia Tears has now received their own fully remastered sprite! These sprites are used in all three extra chapters, but not in the original story. The original artwork already fits nicely with the

  7. Developer post

    More art for Reprise Edition is coming soon!

    Hello everyone! It's been a while. For those of you who've already read through Reprise Edition, you might remember that there was one thing missing. Originally, we had to work around the fact that Myra's old sprites couldn't be used, because her hair and ribbon were supposed to

  8. Developer post

    Brazilian Portuguese translation - available now!

    That's right — Sepia Tears has been officially translated into Brazilian Portuguese! The localization is available for everyone in today's free update. Open the options menu in the original game or Reprise Edition, and you'll be able to toggle between languages. Huge thanks to Vi

  9. Developer post

    Sepia Tears: Reprise Edition is now available!

    That's right — Reprise Edition is finally available for purchase! Sepia Tears has come a long way since its humble beginnings as a free VN (long before this was common practice on Steam!). It's been a long journey, but we hope that this story provides a satisfying epilogue for fa

  10. Developer post

    Sepia Tears: Reprise Edition is lauching this Fall!

    The title says it all! Reprise Edition is finally complete, and it's scheduled to launch this Fall . Wishlist it here: Or pre-order on itch.io (you'll get a Steam key): As a reminder, this DLC includes the full original story, in addition to... Three new chapters, bringing the st

  11. Developer post

    Quick update: new achievements!

    If you're wondering why Steam is downloading an update to Sepia Tears for the first time in forever, it's because we're finally getting ready to launch the Reprise Edition DLC! The Steam page isn't public yet, but in the meantime, we have some new achievements for the base game,

  12. Developer post

    Sepia Tears Original Soundtrack — Available Now!

    The Sepia Tears OST is now available for purchase! The soundtrack includes the original tracks used in the free version of the game as well as the remastered tracks featured in the upcoming Reprise Edition DLC. Available in both lossless FLAC and mp3 v0. Buy it now! :PlayMusic:

  13. Developer post

    Art & Music Update

    It's been a while! Just dropping in a quick update on the status of the DLC. First of all, artist aeror has joined us as a character artist! As you might remember, Myra un-dyes her hair at the end of the game and returns to a less... artificial look. All three bonus chapters take

  14. Developer post

    Week 6: ALL CLEAR

    Success! Today, I finished writing the last of the three bonus chapters! This brings the game's total word count to just under 50,000 (up from 40,000). Reading speed is very subjective, but I re-read the story recently and it took about 5 hours. Therefore, the extra chapters shou

  15. Developer post

    Week 5: Editing Complete!

    Great news! I've finished re-reading and editing the original script for Sepia Tears. The current version still sits at 40,000 words, but hopefully there's more substance and flow to some of the small talk now. The plot remains the same, so no worries there. Next up, I'll work on

  16. Developer post

    Week 4: Let's... Continue Writing

    Short update this time, since last week was both a holiday weekend and the local anime con. I made it through Day 3 of the script, and I'm happy with the progress so far. I found that I still mostly like the pacing of the story, but some of the small talk amongst the cast was awk

  17. Developer post

    Week 3: Let's Get Writing!

    Apologies for the late update — last weekend was a holiday here and I got caught up with going outside. As of now, the UI is fully functional, which means my next task is to go through the old script and edit. I know a couple people commented that the old UI for the music room lo

  18. Developer post

    Week 2: Sorting Through the UI

    Last week was somewhat quiet — spent some time learning Ren'Py things that I probably should have known the first time around. Ren'py's new built-in UI is a lot cleaner than the old one. I've started rebuilding the menu screens to fit the new UI. As an example, here's the old mus

  19. Developer post

    Week 1: What to Change?

    ​Hey everyone! After getting some other dev work out of the way, I finally have the time to focus on this Sepia Tears expansion ​ promised last year. The update will be released as a DLC, and the plan is to include trading cards and whatnot. If all goes well, I'll post weekly upd

  20. Developer post

    More Sepia Tears, anyone?

    Hey! It's been a while. It's been over 3 years since Sepia Tears first came out on Android and desktop, and over a year since it first hit Steam. In that time, the game has reached over 200,000 downloads across all platforms. That's a lot more than I ever expected from my humble