RAZE FIX
Fixed a bug that broke synchronization in the network game on the client side and did not display monsters.

Developer posts and news about this game.

Fixed a bug that broke synchronization in the network game on the client side and did not display monsters.

Weather corrections Lighting corrections

All weather types have been updated: calm rain medium_wind strong_wind strong_wind_light_rain strong_wind_medium_rain strong_wind_heavy_rain strong_wind_downpour_rain thunder foggy hurricane New weather types have been added: mediumfoggy strongfoggy windfoggy windfoggymedium wind

Monster death effects have been updated Location design has been updated Location sizes have been increased by 40% Locations are now randomly sized, ranging from small to large The restricted area is now isometric, rather than circular Fixed a pause menu bug that was causing a cr

Fixed stat display Added a reinforcement system Fixed rain behavior Fixed a bug that could cause rain in dungeons Added falling drops in the Basement if there was rain on the surface Heart of Blood and Lair levels will have heavy fog Dark Soul effects updated New Heart of Blood i

ShadowGun sounds have been updated Shield breaking sound has been reduced Translations have been added to all location names Location names have been updated Minor translation adjustments A new event has been added where players fall down several floors at once

Updated location visualization Fixed location visualization bugs Fixed candles Updated Titan monster Updated Titan attack laser behavior Added new NPC Ivi

Added a new monster, Dominator Global monster difficulty rebalance Asteled renamed to Manual Tawa renamed to Sekiro Achievement icons added Ballistic Armor 2 item updated Titan laser aiming speed decreased Titan laser illumination decreased

Item Rebalance: Note Spatial Element FORK Patriot's Flask Sigil of Hatred Shadow Shard of the Universe Energy Shard Shadow Shard of Eclipse Shadow Shard of Contempt Sigil of Heaven Evil Pet Anti-Aim System Defensive Anti-Aim System Chewing Gum Shard of Enlargement Shard of Inters

Item balance adjustments Special units now deal increased damage

The chance of dungeons appearing is now slightly higher

Fix

Global item rebalance: the stats of all items have been updated because completing the game had become very difficult. The drop rates for many rare items have been increased. Shadow Energy has been updated Blood Shard has been updated Replenishment Shard has been updated Shard of

Fixed a bug that was breaking packets related to monster health between the server and the client.

Minor fixes

RAZE 1.0 has been released! Thank you to everyone who played our game and supported its development. I would like to express my deepest gratitude to the following people for their donations: 01 Meow Kucklick Nikolay Abdulov Sekiro R3cup MrDexes Manual Zloimorti Diamond Максим Hac

Working with optimization: partial distribution of the processor load

Fixed a bug that broke the pause menu Lighting adjustments ShadowGun sound adjustments Reduced the level-up threshold Fixed a bug that allowed bullets to fly while paused Improved Govi and Dark Soul effects Monsters that can dash now dash twice as fast Added Serum V laser synch

Fixed a bug where the Silent Hill Event lighting wasn't being removed. Removed the FPS selection setting; this is now handled via VSync. Enhanced lighting in game locations. Reworked the candles.

Location update