The Steam PvE Survival Crafting Fest is live now, and to celebrate we've partnered with Pacific Drive to bring you a new paranormal bundle! For a limited time, grab Abiotic Factor and Pacific Drive for an additional 10% off - the discount stacks with the sales already running. Pi
The Steam PvE Survival Crafting Fest is live now, and to celebrate we've partnered with Pacific Drive to bring you a new paranormal bundle! For a limited time, grab Abiotic Factor and Pacific Drive for an additional 10% off - the discount stacks with the sales already running. Pick up two of the best Survival Crafting games out there for less than the price of one!
After you've braved the depths of the GATE Facility, take a scenic and sometimes peaceful drive around the Pacific Northwest - an abandoned research site brimming with supernatural dangers that would make even the most tenured scientist shiver. You'll be going in blind - not even Dr. Derek Manse has researched the anomalies that await in the Olympic Exclusion Zone.
Happy birthday, esteemed colleagues! As one final post to celebrate our first full year since release - this Peer Review features some birthday themed pieces and some pieces that made us smile during our birthday month. Birthday Krasue by WhimsicalCheetah on Discord 400 Hours by
Happy birthday, esteemed colleagues!
As one final post to celebrate our first full year since release - this Peer Review features some birthday themed pieces and some pieces that made us smile during our birthday month.
Birthday Krasue by WhimsicalCheetah on Discord
400 Hours by digitalglitch on Discord
Abiotic Factor by Sabre on Discord
Birthday by LB-TN-CNZVW-R82 on Discord
Birthday Card For Their Fiancé by Klarissa69 on Reddit
Cascade's Apex Predator by Raszard on Reddit
Happy Aniversary by This_Antelope on Reddit
Happy Birthday by Tophatking on Discord
Steakburger Hears Fracture for the First Time by Kyus burrow on Reddit
(posted with the permission of Kyus and Steakburger)
Title Screen by Broaddass on Reddit
Happy Birthday WIP by Mura on Discord
(WIP posted with permission from Mura)
Mr. Noodles by Typhon on Discord
Thanks again scientists! And keep your eyes peeled for a possible Status Report in your future.
Greetings, soup savorers! We’ve released a hotfix that addresses a few more issues such as pets tumbling to a permanent demise, base decorating being a little too finicky and a few cooking complications. If you are getting a Fatal Error Crash, uninstall your mods. Mods are often
Greetings, soup savorers!
We’ve released a hotfix that addresses a few more issues such as pets tumbling to a permanent demise, base decorating being a little too finicky and a few cooking complications.
If you are getting a Fatal Error Crash, uninstall your mods.
Mods are often the culprit of crashes, save data issues, or preventing Abiotic Factor from launching at all, especially following an update.
While Abiotic Factor does not currently have official mod support, you’re always still free to mod, but use mods at your own risk. We offer no support or protection if you break your game or world saves with mods.
If you are experiencing crashes or other issues and have any third-party mods installed (such as those found at NexusMods), please try uninstalling the mods before attempting to run the game again.
You may want to completely clear your files and reinstall the game, as there’s been cases where an uninstalled mod still leaves some sneaky files behind.
Platform
Version
Build ID
Steam
1.4.0.28206
24343447
PlayStation 5
1.4.0.28206
01.004.003
Xbox Series X, Series S, & PC App
1.4.0.28206
1.4.28206.0
Hotfix v1.4.0.28206 Changes:
Bug Fixes:
Fixed Pets not equipped as a Companion disappearing while their scientist is riding on a Tram.
Pets not equipped as a Companion will now teleport to their last safe location if they fall into a death pit by accident.
IS-0223 appears to have realized that it’s what’s inside that matters - what’s inside a generous scientist’s Canteen, Water Bottle, or Soup Bowl, that is.
Fixed the level 17 Cooking skill perk "Serving Seconds" adding portions to baked foods & items that shouldn’t have portions.
Fixed a bug causing a “Cannot bake” error message to appear when cooking food in a Frying Pan.
Packaging single-ingredient Bad Soup no longer turns the soup into the ingredient it was made from.
Packaging a cooked Shrimps Pack no longer turns it into a single Shrimp.
Fixed an issue causing Clients to see non-interactable ghost seeds at the base of plants after the world save is rehosted.
Fixed an issue causing the ammo count for Skinks (when used as a weapon) to replenish if dropped and picked back up after rehosting the world save.
Fixed a bug that caused some gadgets (such as the Geiger Counter) to behave oddly after a scientist dies and respawns.
Art changed on the NG (Neebs) ID Card.
Fixed the orientation of multiple items when displayed on an Item Stand (Wall).
Grayson has repaired the busted light on the Construction Sign and sends his apologies for the trouble. It’s not safe to work in the dark!
Added the “Toggle Wall Tilt” option, which allows scientists to swap between the new item rotation version (which has fixed tilt angles) and the old item rotation version (which can angle the object based on how a scientist is positioned).
Fixed the Laser Reflector rotation so that it’s consistent with how the Laser Emitter rotates.
Fixed an issue preventing scientists from using the right-click context menu to deploy various items from their inventory.
Fixed an issue preventing a crafting recipe from being reselected if it was hidden due to not matching the previous (but now cleared) search terms.
Added some fixes to prevent PS5 scientists from experiencing a crash after logging in and out multiple times.
Greetings, celebratory scientists! We’ve released a hotfix that addresses a number of issues such as gear breaking when you died and Skinks forgetting they were full of useful goos. If you are getting a Fatal Error Crash, uninstall your mods. Mods are often the culprit of crashes
Greetings, celebratory scientists!
We’ve released a hotfix that addresses a number of issues such as gear breaking when you died and Skinks forgetting they were full of useful goos.
If you are getting a Fatal Error Crash, uninstall your mods.
Mods are often the culprit of crashes, save data issues, or preventing Abiotic Factor from launching at all, especially following an update.
While Abiotic Factor does not currently have official mod support, you’re always still free to mod, but use mods at your own risk. We offer no support or protection if you break your game or world saves with mods.
If you are experiencing crashes or other issues and have any third-party mods installed (such as those found at NexusMods), please try uninstalling the mods before attempting to run the game again.
You may want to completely clear your files and reinstall the game, as there’s been cases where an uninstalled mod still leaves some sneaky files behind.
Platform
Version
Build ID
Steam
1.4.0.27939
24195390
PlayStation 5
1.4.0.27939
01.004.002
Xbox Series X, Series S, & PC App
1.4.0.27939
1.4.27939.0
Hotfix v1.4.0.27939 Changes:
Bug Fixes:
Fixed Pets teleporting back to scientists unnecessarily when issued a return command via the Pet Pointer.
Fixed a typo in the Compendium.
Coatings can no longer be applied to Skinks when used as a weapon.
Fixed the issue causing buffs from equipment to stop working after death (until after being unequipped and re-equipped.) Equipment buffs should now correctly persist after death.
Fixed an issue with some weapons missing their visual effects.
Added a 2-second cooldown to the Reset VOIP button.
Adjusted the size and position of the seven interactables in the world that unlock certain ID Cards.
The Skinks when used as a weapon no longer loses its ammo when dropped.
Greetings, esteemed colleagues! It’s been one full orbit since 1.0, and Community Update #4 is here to celebrate a year in our cosmic lab! You’re invited to experiment with dozens of new devices, high-tech gear, exotic pets and a guiding tool, fresh perks, spicy foods, improvemen
Greetings, esteemed colleagues!
It’s been one full orbit since 1.0, and Community Update #4 is here to celebrate a year in our cosmic lab! You’re invited to experiment with dozens of new devices, high-tech gear, exotic pets and a guiding tool, fresh perks, spicy foods, improvements, polish, fixes and much, much more - let’s go!
Dev Vlog
For scientists who prefer audio-visual summaries, Criss and Tom have assembled a presentation of this update in just 100 words.
The science never ceases! It's one year since 1.0 and Abiotic Factor is still growing!
So pop on a snazzy new birthday suit and celebrate with new friends and old!
It’s impossible to truly convey how grateful the Deep Field Team is to every single scientist who arrived at the GATE Cascade Research Facility, on their first day, but we want to say to all of you - for joining us at GATE - for experimenting and exploring - for every single minute you’ve spent in this world with us…
THANK YOU.
- The Deep Field Team
Now, on to the new things!
Pet Pointers
Ever wanted more control over your pet? Have you desired simple commands, like ‘Stay there, you pesky little mutant’? Our Domestication Technology Specialists have devised just the thing!
The Pet Pointer lets you issue directions to those excitable little critters - command them to attack, direct them to specific locations or hold position, and recall them to safety.
Try one today!
Digital Delights
One of the most astonishing recent innovations from GATE’s Advanced Agricultural Division is the Digital Grow Plot. Harvest an ever-expanding crop of data-derived creations, by harnessing the raw power of information.
Grow exotic new foods!
Cultivate new friends!
Not enough ammo? Grow your own!
Speaking of gardening, scientists also have access to a more traditional tool now, too - the humble Trowel. Recover seeds and other planted items with a flick of the wrist!
As well as an array of exotic foods, GATE’s Nutrition Division is proud to present the expanded, experimental, accelerated Advanced Oven to suitably skilled scientists. Never burn a (birthday) cake again thanks to its convenient dual timer!
Perhaps use the new Advanced Oven to bake Stuffed Mushrooms, harvested from your own little walking mushroom plot - with some helpful healing benefits.
Combat Craftables
For scientists striving to hone their accuracy, two new inventions await - the Test Dummy and Test Target! Practice thwacking, bonking, stabbing and shooting to your heart’s content.
Feeling Perky
We’ve really done it this time, adding an array of new Perks for ambitious scientists. Whether you’re feeling the power of new Heavy Melee perks, supplementing your Stamina, or advancing your Repair and a raft of other skills, your professional development program just got a serious workout.
New Watches
Looks like it’s about time to wrap this post up! Get it? Because watches? And the telling of time? With said watches? Thanks for coming.
New ID Badges to Discover
We’ve added some new ID badges to be discovered throughout the facility. The designs were inspired by some of the scientists who gave Abiotic Factor a chance and made some amazing videos during our earlier days. If you scientists like these, we can do more in the future. There’s lots of people we’d love to collaborate with!
Bundle Up This Summer!
With some wonderful fellow scientists and survivors!
Abiotic Factor has bundled with Roadside Research! For when you’d rather be the alien over an egghead scientist:
It has been an extraordinary adventure, this last year! We’re beyond thankful to the community, and can’t wait to show you what’s in store for Abiotic Factor’s second orbit of the sun.
Thank you for EVERYTHING - stay tuned, and stay focused.
Greetings, esteemed colleagues! Watch this, then we’ll talk. Explore the GATE Leaf Test Facility! We’re caving in and doing story DLC. Well, beaching in? Actually there might be a cave or two in here. Get into a break, this Q4. But wishlist today ! Onward -- to science. Join the
Abiotic Factor has a special place among the hearts of survival enthusiasts here at PC Gamer. The Half-Life 1-styled survival game received a whopping 92 in our review because, in addition to just being a riot, it was brave enough to ask the question: Wouldn't the horrors of Blac
Abiotic Factor has a special place among the hearts of survival enthusiasts here at PC Gamer. The Half-Life 1-styled survival game received a whopping 92 in our review because, in addition to just being a riot, it was brave enough to ask the question: Wouldn't the horrors of Black Mesa be better with your mates? The answer is a resounding yes. Also, you can wear a couch as armor... Read more.
Greetings, esteemed colleagues! Chemistry, companions and the cosmos all come together with these marvelous scientific creations! Chem Alarm by NoRED on Steam Clay Creatures by Joeblaziken- on Reddit For Art Fight by LostAlyx on Reddit Hanging With Chester by Sea on Discord Leah
Greetings, esteemed colleagues!
Chemistry, companions and the cosmos all come together with these marvelous scientific creations!
Chem Alarm by NoRED on Steam
Clay Creatures by Joeblaziken- on Reddit
For Art Fight by LostAlyx on Reddit
Hanging With Chester by Sea on Discord
Leah Having a Grand Time by Elena on Discord
Lucas by Poppi Q Clown on Discord
Makeshift Glasses by parasoruburuu on Steam
Nibbles and Snacks by Kara on Steam
OC and New Pet by This_Antelope on Reddit
Pet Update has me like... by Trustry on Discord
Power Chair by ZombieRoxas on Discord
Snack Time by PA9 on Steam
Sow and Potatoes by ◄CharlesLuciano► on Discord
VOTV x ABF Commission by valerok on Bluesky for Lanterne on Discord
Thanks to the scientific community for making the Cosmic Companions update such a success! The next update is already well underway. The next Peer Review probably won’t be about that, but the ones after? Who knows!
Hotfix v1.3.0.26036 Changes: Pet & Companion Fixes: Fixed several cases where pets would disappear if they were not set as a companion or in a pet bed. All pets (not just pets equipped as companions) will now enter a Down But Not Out (DBNO) state when taking lethal damage fro
Hotfix v1.3.0.26036 Changes:
Pet & Companion Fixes:
Fixed several cases where pets would disappear if they were not set as a companion or in a pet bed.
All pets (not just pets equipped as companions) will now enter a Down But Not Out (DBNO) state when taking lethal damage from most sources, whereas previously they would just die.
Non-companion pets will bleed out and die permanently as before if they are not revived from DBNO within 30 seconds.
All pets now revive from DBNO with 25% of their total health, down from 50%.
Fixed an issue where pets couldn’t damage certain types of robots.
Precious pets can no longer be hurt by lasers deployed by scientists. They can still get hurt from equipped laser weapons, however, so exercise weapon safety around your pets!
Pets no longer get hurt if they walk into or stand in the campfire pit located in the Torii Home World.
Pets are less likely to walk into environmental hazards that would hurt them, such as fire or lava, and should generally be better at avoiding dangerous locations.
The action for harvesting resources from tamed Peccaries has been changed to the press and hold interaction (instead of press) for consistency with the petting interaction.
Fixed an issue that let pets sleep on Pet Beds that hadn’t been built yet.
Pets will no longer spontaneously reproduce using the hammer-and-bed method detailed in Dr. Stern’s latest reports.
Pets now use interactable aim-assist settings on controllers rather than the general aim assist used for enemies.
Fixed an issue causing crafted pets to be dropped and clip through the ground if the scientist’s pockets were full at the time of crafting them.
IS-0173-L has been weakened slightly, but fear not! Its artful fisticuffs form is still plenty deadly.
The tesla coils on Electro Peccaries have been properly calibrated and will now show a healthy arc of electricity sparking between them at regular intervals.
Chemistry Fixes & Changes:
The Portal Flask formula has been improved and should produce reliable results even when scientists are engaging in field research with what is a frankly irresponsible amount of them.
Fixed an issue with weapon Coatings not applying to certain weapons.
Unstable chemistry recipes no longer appear in the Compendium.
Other Bug Fixes & Changes:
There were some fixes for Dedicated Servers and the usage of -MULTIHOME= causing issues when joining through the server browser. If you are running a server and need to specify a specific network adapter, use -MULTIHOME=x.x.x.x with x.x.x.x being your server's local IP. If you want to use that local IP as the IP for server browser joining, e.g. Special LAN setups/VPN tunnelling, you can do so with -UseLocalIPs -MULTIHOME=x.x.x.x.
A few more localization strings have been updated.
Fixed some weighting issues on two scientist customization heads.
The anomaly that allowed a microwave in a certain kitchen to replicate itself when portal worlds reset has seemingly ceased. Most worlds going forward will have only one microwave to cherish.
A certain Alpinescientist bobblehead has been taught a few new phrases that it will now have a rare chance to say.
The burgers in Dunkeltaler Forest have lost some nutritional value due to going stale.
Decoy holograms have been programmed to behave more reliably. They have ceased instances of presenting strange ominous poses and reacting to external stimuli such as bullets. Dr. Manse would like to once again remind all researchers that the holograms are purely recordings being displayed by an advanced projection system, and as such any perceived sentience is purely that: Perception and flights of fancy.
Pet-specific snoring, hiccup, and eating sounds have been added to the Breathing SFX and Eat/Drink SFX Misophonia audio sliders in the Audio Settings.
Fixed one of the heads preventing ID cards from showing in some customization configurations.
Fixed some specific cases where scientists could fall out of the facility after using certain toilets.
Fixed some specific cases where scientists could roll out of the facility when going really fast in certain areas.
Certain green Alpine entities will now teleport scientists on their own, leaving any chairs they may be sitting in behind.
Greetings, esteemed colleagues! Capture a specimen HERE! It’s the day so many of our scientists have been dreaming of! Though we aren’t sure why, this is actually a pretty catastrophic containment breach. A slew of IS-0173 have escaped from the facility and undergone certain… mut
It’s the day so many of our scientists have been dreaming of! Though we aren’t sure why, this is actually a pretty catastrophic containment breach.
A slew of IS-0173 have escaped from the facility and undergone certain… mutations. Becoming extra soft and cuddly thanks to Makeship’s evolutionary influence!
Give yourself the gift of a squidgy little IS-0173 friend, today!
Thanks for all your support, scientists, for making these interdimensional potatoes a reality! We hope they bring some chaos to your home.
Onward -- to softness.
Join the Scientific Community!
Discord where you can find tips, tricks and other scientists to escape the facility with!
Newsletter
YouTube where you can watch Abe and Janet’s fascinating hijinks by the watercooler, see our new trailers and listen to our developer vlogs.
Abiotic Factor is already a massive game; you could easily spend 80+ hours exploring its sprawling, Black Mesa-ish research facility. But that hasn't stopped developer Deep Field Games further extending the tendrils of its labyrinthine, interdimensional science lab. Last December
Abiotic Factor is already a massive game; you could easily spend 80+ hours exploring its sprawling, Black Mesa-ish research facility. But that hasn't stopped developer Deep Field Games further extending the tendrils of its labyrinthine, interdimensional science lab. Last December's "Holiday Cryosphere" update added a giant, living snowglobe that players could frolic festively around, and its latest patch opens up another strange dimension for your expeditious scientists to investigate... Read more.
Greetings, Pest tamers! We’ve released a hotfix that addresses a bunch of issues. Please remove your mods before updating as they may cause crashes . If you are experiencing crashes or other issues and have any third-party mods installed (such as those found at NexusMods), please
Greetings, Pest tamers!
We’ve released a hotfix that addresses a bunch of issues.
Please remove your mods before updating as they may cause crashes. If you are experiencing crashes or other issues and have any third-party mods installed (such as those found at NexusMods), please try uninstalling the mods before attempting to run the game again. You may want to completely clear your files and reinstall the game, as there’s been cases where an uninstalled mod still leaves some sneaky files behind.
Please update your game and servers when you get a moment away from scientific study. If you’re on Steam and don't receive an update, verify your game files. Below you can see a list of all the various versions numbers, depending on your platform.
Platform
Version
Build ID
Steam
1.3.0.25870
23072293
PlayStation 5
1.3.0.25870
01.003.001
Xbox Series X, Series S, & PC App
1.3.0.25870
1.3.25870.0
Hotfix v1.3.0.25870 changes:
Pet & Companion Fixes:
Pets now sprint to catch up to their scientist if they’re far away or are sprinting themselves.
The Magma Skink’s projectiles now fire correctly when looking up or down.
Held pets are now hidden during emotes.
The actions for picking up a pet and petting them have been swapped. Scientists can pick up their pet with the press interaction, and pet them with the press and hold interaction.
The action for picking up a pet container has also been changed to the press interaction (instead of press and hold) for consistency.
Fixed the issue of pets not saving their XP or level progress from feeding after reloading the save.
The ‘Hungry’ hint interaction text when looking at your pet has been updated to be more clear on how to feed them.
Fixed the issue of the Tareccary Compendium entry not unlocking properly after giving them a nice pat.
The Core Companion Trinket has been nerfed slightly to have its originally intended effects.
Information about how to feed tamed pets has been clarified in the Compendium.
Fixed an issue with the names of pets who are in pet containers being reset after rehosting a server.
Chemistry Fixes & Changes:
Items can no longer fall into the Chemistry Output Flask on the Chemistry Bench.
Removed Coating visuals from the Hardlight Sledge while we investigate to find a proper solution to prevent visibility issues.
Raw Moon FishFilets can now be distilled instead of the Cooked versions as intended.
STOLASHard Drives can now be distilled.
The Panic Flask recipe has been updated, and now uses the Charged Distillation instead of the Foggy Distillation.
Distillation Benches can now be deployed closer to other things.
The interaction text for held Tinctures now correctly says ‘consume’.
Fixed an issue with Tinctures appearing with medical items.
The Bounce Coating item description now correctly specifies that it applies to melee only.
Other Bug Fixes & Changes:
Implemented a fix that should prevent Power Chairs & Office Chairs from clipping and falling through the world.
Fixed the duplication issue with Power Chairs & Office Chairs.
Fixed an issue causing Wisps to not despawn when they should.
Fixed a bug preventing scientists from interacting with objects while holding a certain new melee weapon (the Hardlight Sledge) until after using the secondary action once (e.g. right mouse button).
Fixed an issue that caused scientists to inadvertently make their Exor Spirit stop following them.
Fixed typos on a backpack and umbrella.
A few more localization strings have been updated.
Fixed an issue that caused Dr. Hudson to talk to scientists over the radio when he shouldn’t.
A certain new fish now correctly has description text in the Fish Database of the GatePal.
Greetings, esteemed colleagues! Welcome to the most scientific Abiotic Factor update yet! Prime your science-selves for the all-new chemistry system, new pet companionship, extraordinary pet evolutions, an anomalous Alpen Adventure, new weapons, tools, vehicles, furniture and mor
Greetings, esteemed colleagues!
Welcome to the most scientific Abiotic Factor update yet! Prime your science-selves for the all-new chemistry system, new pet companionship, extraordinary pet evolutions, an anomalous Alpen Adventure, new weapons, tools, vehicles, furniture and more. Let’s dive in!
Familiarize yourself with the full dimensions of this update via our rigorously scientific vlog, featuring Zag, Criss and a fresh addition to the Abiotic Factor design team!
Just across the range from Voussoir lay the Dunkeltaler Forest, home of the mysterious Alpen Signal Observatorium. To access this new portal world, explore the western waterways of the Hydroplant, where Dr. Newman noted some unusual perforation readings. Perhaps you can investigate the source of the signal…
Pets 2.0
Welcome to Pets 2.0 - and it’s a whole new world. The pet system just got seriously enhanced, with a huge boost to your roster of potential friends and their abilities: feed them, farm them, tame them, mutate them, and enlist them as accomplices in your next adventure.
With the Companion Pet Slot, pets placed in this slot will be equipped with a stylish and functional companion collar that will keep them stable in a “downed” state if they take what would otherwise be lethal damage. This way your companion can aid you out in the field while you face down the myriad dangers of Cascade, and you don’t have to fret about it being in mortal danger!
Tameable Peccary
New advances in chemistry have enabled Peccary Taming! Once tamed, these loyal beasts will fight by your side, and certain variants will even produce harvestable resources on a semi-regular basis.
Picking Up Pets
All pets can now be picked up so long as you have a free hotbar slot, not just IS-0128-A. You can pet them while holding them, and this means that anywhere a scientist can go a pet can go too. That includes those hefty peccaries! Lift with your knees!
Feeding pets may result in various anomalous effects, including permanently mutating the pet into a different type. Experiment away!
Chemistry System
You asked for a deep and wide Chemistry system that rewards experimentation and inquiry…. The Distillation Bench and the Chemistry Bench will now enable chemically-bound scientists to distill items into Distillations and then turn them into magnificent Concoctions, which can be created in three distinct types.
Investigate Tinctures that buff your science body in myriad strange and interesting ways - go fast, go big, go berserk, and that’s just for starters.
Explore Coatings that grant your weapons an array of weird, wonderful and wicked extra effects - confirm that scientific progress does indeed go boink… sometimes.
Concoct dangerous Flasks that deliver unique effects to deliver rapid aid to allies, intense harm to enemies, or just for pranking your colleagues! - discover just how far you can push your potion-making.
Chemistry Cosmetics
There’s a handful of new cosmetics you can equip yourself with - some are unlocked by default, and some require a little bit of investigation. Except for the labcoat - that’s part of the crossover nonsense. Ahh, you’ll figure it all out. You always have before.
To Be Blunt With You
For anyone who likes to “research” their way through the facility using Blunt melee weapons, we’ve dropped a few new “field study” devices to “perform research” on “the bodies and heads and faces” of your foes. You’ll really enjoy “hitting aliens with big swinging objects.”
… If you get our drift.
Chairs to the People!
Power Chairs, that is. GATE didn’t add ramps all around the Cascade facility because we like walking on inclined surfaces! They added them for accessibility, of course! Did these grand architects expect that most of that accessibility would one day allow traversal with high-powered fans strapped to office chairs?
Well, no, the answer is no. I can’t believe you would think the answer might be yes.
Behold, the M.O.P. 9000!
Desperately need to clean up blood, vomit, and other unsavory slime? Well, the M.O.P. 9000 is exactly what you need. Yes, it does exactly what you want. Just make sure you have a barrel of water nearby to keep your M.O.P. in tip-top shape!
And the list goes on!
Cosmic Companions is full to the brim with over 100 new items! That means new recipes, loads of new furniture, inventions, QOL, and bug fixes galore. This is what happens when you leave us alone in the lab with little-to-no oversight whatsoever. Looking for the full run-down on everything we’ve added?
Greetings, esteemed colleagues! Once more we gather in pursuit of knowledge, progress, and a glimpse or two of what awaits eager scientists in our imminent update. In this Status Report, we introduce our latest Roadmap, and investigate the ins, outs, ups, downs and dimensionally
Greetings, esteemed colleagues!
Once more we gather in pursuit of knowledge, progress, and a glimpse or two of what awaits eager scientists in our imminent update.
In this Status Report, we introduce our latest Roadmap, and investigate the ins, outs, ups, downs and dimensionally ambiguous directions of a major new feature: the Chemistry System.
Updated Roadmap!
Those valued researchers who closely monitor our Roadmap will discover that a new Community Update has materialized. Diligent observers will also note that some of the update timing has shifted some to accommodate the new and expanded content to ensure we deliver quality updates chock-full of THINGS.
There’s Some Chemistry Here
Designed to enable dramatic scientific progress, the freshly concocted Chemistry System is arriving shortly. A deep and much requested scientific feature that rewards eager engagement and experimentation which you and your colleagues can explore.
Experiment with your stockpile of weird science materials to create versatile distillations, and mix those into fancy new chemistry items!
Empower yourself and allies with potent tinctures!
Enhance your weapons with new abilities using strange and exotic coatings!
Project the power of SCIENCE with throwable flasks that produce a variety of useful effects!
Elevate your research to new heights like never before!
The M.O.P. 9000!
Tired of blood and bodily remains cluttering your cosy and pristine base? Tempted to clean the GATE Cascade Research Facility up a little? You now have the power with the Mess Obliterating Paraphernalia 9000 - good luck, friend.
When Brain Meets Brawn
For those scientists who felt the need for more choice in how they bop, beat, pummel and batter their way to a better world, this is the update for you! Yes, this is about the addition of more Blunt Melee weapon choices.
Plus Some Polish
The Cosmic Companion update is a rich trove of furnishings and cosmetics, enhancements and additions, bug fixes and quality of life improvements - from Mad Scientist gear, furniture, and weapons, to UX and AI polish. Discoveries await!
We’ve been busy, striving to deliver a wealth of wisdom and wonder to our fellow scientists. It’s not long until this update lands, and we think you’ll enjoy what’s in store with deep new systems, intriguing ideas… and more adventure than you can shake a test tube at!
Onward -- to science.
Join the Scientific Community!
Discord where you can find tips, tricks and other scientists to escape the facility with!
Newsletter
YouTube where you can watch Abe and Janet’s fascinating hijinks by the watercooler, see our new trailers and listen to our developer vlogs.
Greetings, esteemed colleagues! A new Peer Review is here! This time highlighting the lankiest IS there is (that we know of). Let’s venture into the fog, together! Composer by Coko on Steam Chibi Composer by AscentToHecc on Reddit Composer by GOpencyprep on Reddit Guy by AndieBir
Greetings, esteemed colleagues!
A new Peer Review is here! This time highlighting the lankiest IS there is (that we know of). Let’s venture into the fog, together!
Composer by Coko on Steam
Chibi Composer by AscentToHecc on Reddit
Composer by GOpencyprep on Reddit
Guy by AndieBirdjesus on Discord
Composer made for Historical_Punk on Steam
Composition by RazePilot on Steam
Silly Creature by Sens on Discord
Unforeseen Consequences by Jan on Steam
Window Composer by cuboid consumer on Discord
Curious about the cover for this Peer Review? Good, because we’ve got to send you to your browser to check out this-
Pulled through a portal by Miss_Velociraptor on Reddit.
Thank you to all our esteemed colleagues for the truly incredible artwork that’s been coming out of the scientific community! On a personal note from the team, it’s been really motivating us as we get into 2026.
Onward -- to science.
P.s. An updated Roadmap and another Status Report are in the works.
Geoff "Zag" Keene first encountered PC gaming by watching his dad play Blizzard games at night through a crack in the doorway. The first time he saw Diablo was at a LAN party organised by his dad's coworkers. "They all had these computers in the basement, like 10 of them or somet
Geoff "Zag" Keene first encountered PC gaming by watching his dad play Blizzard games at night through a crack in the doorway. The first time he saw Diablo was at a LAN party organised by his dad's coworkers. "They all had these computers in the basement, like 10 of them or something," he says. "I remember clicking around and just being kind of lost … I think that must have been the first time I was thinking about videogames as more than just a thing that's around, but actually like a hyper-fixation.".. Read more.
Greetings, esteemed colleagues! We convene again under the umbrella of science to peer boldly into the cosmos at upcoming discoveries and wonders… also known as a Status Report. New Roadmap Coming Soon! Ripping the bandage off at the start here, the new roadmap image wasn’t ready
Greetings, esteemed colleagues!
We convene again under the umbrella of science to peer boldly into the cosmos at upcoming discoveries and wonders… also known as a Status Report.
New Roadmap Coming Soon!
Ripping the bandage off at the start here, the new roadmap image wasn’t ready in time for this Status Report! A real bummer but at least we can lay out some of what’s planned for this next update - with GIFS.
The main change we wanted to talk about with the new roadmap is that Pets 2.0 is moving up to the Spring Update, Cosmic Companions! So let’s get into some details on what you can expect from your peculiar pals!
Pets 2.0
You will likely have pondered the name of this update - Cosmic Companions. We are here to discuss these faithful companions, as they are now and as they will become… friends through evolution!
An Expanded Menagerie
The range of Anteverse 2 mutations is increasing by a noticeable quotient. Evolve new forms, each with their own abilities and behaviors, through the power of epigenetic experimentation. Or maybe just a bit of chemistry. Are you ready to craft cozy beds and cuddle these curious new creatures?
A Fighting Friend
These new pets can also be turned into trusty companions who will fight with, for and beside you in moments of danger using their unique skillsets. Lead them into adventure and look after them!
There’s probably a bit more you can do with them but we wouldn’t want to spoil everything right away now would we?
Wristwatch Variants
Horological advances continue with the new Wristwatch Upgrade system. The purpose of these new timepiece variants isn’t merely fashion - although several wrist adornments are rather fetching - it's also technology!
Further Inventions, Additions and Enhancements
And as always, we’ll have new foods, weapons, inventions, quality of life improvements and all that good stuff. And some things that our scientists have been asking for, for quite some time. Get excited! But not too excited, it’s still just nerd stuff.
There’s so much we have planned for this next update! Far too much to fit in one sensibly sized Status Report - so we’re dividing them into separate posts. So…
See you in the next one!
Onward -- to science.
Join the Scientific Community!
Discord where you can find tips, tricks and other scientists to escape the facility with!
Newsletter
YouTube where you can watch Abe and Janet’s fascinating hijinks by the watercooler, see our new trailers and listen to our developer vlogs.
Greetings, esteemed colleagues! Valentine's Day has come and gone, but that doesn’t mean we can’t use this Peer Review to celebrate one of our top three healthiest relationships. Yes, she’s a bit frigid but that’s just part of the charm. A Chill Ran Down Our Spine by kokVuk on Di
Greetings, esteemed colleagues!
Valentine's Day has come and gone, but that doesn’t mean we can’t use this Peer Review to celebrate one of our top three healthiest relationships. Yes, she’s a bit frigid but that’s just part of the charm.
A Chill Ran Down Our Spine by kokVuk on Discord
Theories & Krasue Sketch by Void Wanderer on Discord
Krasue by Blooberton on Discord
Krasue by 4slugcats on Discord
Krasue by floortank.avi on Steam
Krasue by NutmanButtman on Reddit
Krasue made by piligrim on Discord
Right Behind Me by Internet_trash on Steam
Friendship Ended by NoRED on Discord
Sorry, looks like we accidentally shared a bunch of blank pngs. We’ll do better next month. See you then, scientists!
Happy Lunar New Year, esteemed colleagues! It's also the year of the horse now! So to celebrate, we had one of our Epimedical Bionomicists ride a peccary like a noble steed. Unfortunately, he was promptly thrown off. It seems residences of certain Anteverses are not quite ready t
Happy Lunar New Year, esteemed colleagues!
It's also the year of the horse now! So to celebrate, we had one of our Epimedical Bionomicists ride a peccary like a noble steed. Unfortunately, he was promptly thrown off. It seems residences of certain Anteverses are not quite ready to be mounted. Research on that will need to continue at a later date… a much later date.
But we are ready to be on sale for the next two weeks!
There are some Status Reports coming your way soon, so keep your eyes peeled, scientists.
Onward -- to science.
Join the Scientific Community!
Discord where you can find tips, tricks and other scientists to escape the facility with!
Newsletter
YouTube where you can watch Abe and Janet’s fascinating hijinks by the watercooler, see our new trailers and listen to our developer vlogs.
Greetings, esteemed colleagues! New year, new Abiotic Factor! Well, new systems in the works, anyway. But we’ll talk about those in another post. For now, fan art! Abe the DBZ Fan by Ormstone on Discord Abe's Hair by Kailunsite on Steam Kamen Rider Forms by Fennec on Discord Jane
Greetings, esteemed colleagues!
New year, new Abiotic Factor! Well, new systems in the works, anyway. But we’ll talk about those in another post. For now, fan art!
Abe the DBZ Fan by Ormstone on Discord
Abe's Hair by Kailunsite on Steam
Kamen Rider Forms by Fennec on Discord
Janet With The Face by Mura on Discord
Vocaloid by Mura on Discord
Stand by Sewer Monk on Discord
Kawaii Leyak by Doreans on Steam
Leyak Ghost by reKoil_smoll on Steam
Leyak Miku(S) by MeoChine on Steam
Miku Reaper by Palladium346 on Discord
T-Posing Leyak(D) by Seraphin_The_Bat on Discord
Thanks for joining us for this month’s Peer Review. Update news is soon to come, so keep an eye out and some Anteverse wheat and/or nachos handy.