Update Notes: March 1
Updated some of the tutorialization to make it more clear how to allocate EXP. Fixed a bug that would make it difficult to exit the inventory if the game was run at insanely high frame rates by capping the frame rate.
Developer posts and news about this game.

Updated some of the tutorialization to make it more clear how to allocate EXP. Fixed a bug that would make it difficult to exit the inventory if the game was run at insanely high frame rates by capping the frame rate.

Dying sets health to full and fear to zero. Also, nathian and gerold's dialogues no longer glitch out during animation.