Software Update 0.26 - Released
- Online Competition, play against AI while waiting for players to join. - Updated UI Timer, Evolve bar and practice mode counter. - Fix starting places for online multiplayer.
Developer posts and news about this game.

- Online Competition, play against AI while waiting for players to join. - Updated UI Timer, Evolve bar and practice mode counter. - Fix starting places for online multiplayer.

- Online Competition, play against AI while waiting for players to join. - Updated UI Timer, Evolve bar and practice mode counter. - Fix starting places for online multiplayer.

GoatPunks is coming to GDC thanks to Intel. I'll be demoing GoatPunks at these places: - GDC Prototype/Playtest Night 28th February, 7pm - 10pm - Game Night with Kickstarter and Game Jolt 2nd March, 8pm - 10pm - GDC Intel Booth 3rd March, 10am - 3pm

GoatPunks is coming to GDC thanks to Intel. I'll be demoing GoatPunks at these places: - GDC Prototype/Playtest Night 28th February, 7pm - 10pm - Game Night with Kickstarter and Game Jolt 2nd March, 8pm - 10pm - GDC Intel Booth 3rd March, 10am - 3pm

- Hide CPU cameras - Tutorial playback - Controller fixes, i.e Keyboard and Gamepad switches - Join mid-match if controller plugged-in - Recovery notification with button counter - Online multiplayer stages unlocked on proceeding to next stage

- Hide CPU cameras - Tutorial playback - Controller fixes, i.e Keyboard and Gamepad switches - Join mid-match if controller plugged-in - Recovery notification with button counter - Online multiplayer stages unlocked on proceeding to next stage

GoatPunks will be on show at RTX Sydney. Come on by and challenge the developer for a chance to win an official GoatPunks pin.

GoatPunks will be on show at RTX Sydney. Come on by and challenge the developer for a chance to win an official GoatPunks pin.

- Gamepad configuration: Assign to single control or all controls. - Online Stage Selection: Reveal stage with the most achievements. - Online Multiplayer: Auto next stage.

- Gamepad configuration: Assign to single control or all controls. - Online Stage Selection: Reveal stage with the most achievements. - Online Multiplayer: Auto next stage.

Thanks for all the early feedback, stay tuned for updates in the next few days. Your input will definitely help make GoatPunks the best it can be. Updates: - beginner, advanced, and king difficulty settings. - ninja punk skill fixed - bombs active only at target and not when fall

Thanks for all the early feedback, stay tuned for updates in the next few days. Your input will definitely help make GoatPunks the best it can be. Updates: - beginner, advanced, and king difficulty settings. - ninja punk skill fixed - bombs active only at target and not when fall

GoatPunks is going live on Steam tomorrow at 7 pm (AEDT) Sydney, 12 am (PST) Los Angeles, 8 am (PT) London. Pop us on your wishlist so you remember!

GoatPunks is going live on Steam tomorrow at 7 pm (AEDT) Sydney, 12 am (PST) Los Angeles, 8 am (PT) London. Pop us on your wishlist so you remember!

GoatPunks brings home a win from Intel Level Up Game Developer Contest. The winners will be live on Twitch broadcasting from PAX West at the Intel Booth. on September 1st at 4:30pm. GoatPunks will be a part of the Intel Booth Living Room Gaming on the Skull Canyon machines on Sat

GoatPunks brings home a win from Intel Level Up Game Developer Contest. The winners will be live on Twitch broadcasting from PAX West at the Intel Booth. on September 1st at 4:30pm. GoatPunks will be a part of the Intel Booth Living Room Gaming on the Skull Canyon machines on Sat

GoatPunks will be available for as a Pre-Release Beta on the PAX West floor on the 3rd of September from 2-6pm. More details to come.

GoatPunks will be available for as a Pre-Release Beta on the PAX West floor on the 3rd of September from 2-6pm. More details to come.