Road to Ballhalla

Torched Hill · tinyBuild

Released
Aug 5, 2016
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Play the NIGHTFALL WAVES Demo now!

    Hey everyone, Last week we revealed what we've been working on for some time now: NIGHTFALL WAVES - a third-person tower defense and exploration game set in a mysterious archipelago. It also features cool gameplay/music sync & sarcastic narration which Ballhalla is infamous f

  2. Developer post

    Update Notes for v20240218

    Hello rhythmic ball gamers, I just pushed an update that hopefully fixes a random freeze issue that like 5 of you had since the last patch. It was seemingly caused by using a "newer" compiler (Visual Studio 2017) for that patch, even though that's the recommended one for the engi

  3. Developer post

    City of Beats is out now!

    Hey fellow music game lovers, Just a quick heads-up - our game CITY OF BEATS released earlier this week on Steam! It takes a lot of the design (like music elements & humor) from Ballhalla and mixes it with shooter & roguelite gameplay. Check it out here: Cheers & have

  4. Developer post

    Win City of Beats Keys in Speedrunning Contest

    Hey fellow speedrollers, Just a quick (and final) heads-up: our City of Beats Speedrunning Competition ends in 3 days! If you beat the current demo's Speedrun Mode fast enough, you can win Steam Keys for the full game, which releases in Q2 23! Current record is at 4min 22sec : Jo

  5. Developer post

    5th Anniversary Update & Speedroller Challenge!!

    Heya, can you believe it's already been 5 years since Ballhalla has launched on Steam? (I can't) While we're all busy working on our next game, I still put the time aside to work on a small update that fixes two issues: uploading a trial from the editor recently stopped working,

  6. Developer post

    Second City of Beats Public Playtest is now live!

    Hey all, For the next couple of days you'll be able to play our upcoming music-driven shooter CITY OF BEATS - if you've enjoyed Ballhalla, I'm sure you'll like it! Simply sign up on the game's store page and download the game ! Don't forget to wishlist & follow the game if yo

  7. Developer post

    City of Beats Public Playtest is now live!

    Heya fellow music game lovers, For the next 10 days, you can download our upcoming game CITY OF BEATS and play through the first chapter! Just click on the green "Request Access" button on the game's store page and you are good to go: After you've played, it would be awesome if y

  8. Developer post

    Join us on Discord!

    Hey guys, we now have a cozy, pun-filled Discord server just for you! Come join us if you want to talk about your favorite Ballhalla mockery, our future games, other music/rhythm games and stuff. Just click on this banner for the invite: that is all k thx bye

  9. Developer post

    Announcing our next Game: CITY OF BEATS

    Hey all! It's time to show you what we've been working on for quite a while now: City of Beats, a music-driven action game where every action is synced to the beat and your weapons shoot the melody. After Ballhalla, we wanted to build on that rhythmic gameplay foundation, but go

  10. Developer post

    Road to Ballhalla is 75% off & Introducing Kill It With Fire!

    Hello everyone! The summer heat is on, and we at tinyBuild wanted to do something to brighten up your day. Today, Road to Ballhalla is going on a weeklong sale at 75% off. We’ve been doing lots of interesting things recently, and I wanted to take the opportunity to highlight some

  11. Developer post

    67% off Road to Ballhalla

    Road to Ballhalla , a rhythm-driven RPG ( roll -playing game), has recieved the 67% discount: Hurry! The deal ends on March 16th!

  12. Developer post

    Editor Hotfix

    Heya, I've just uploaded another small update. The editor now again properly sets the game exe path on first start. This didn't work recently, as the Rerolled update changed the game exe parent folder, so the editor couldn't find it. Happy rolling!

  13. Developer post

    Soundtrack now includes the BONUS TRACKS

    Hey guys, For those of you that have bought the Soundtrack DLC, I've just uploaded the 4 new tracks of the bonus levels that were added in the big update last week (for free, obviously). They make up about 14 minutes of sweet new music - as usual, composed by Nicholas Singer! The

  14. Developer post

    Rerolled Hotfix

    Heya, Yesterday I pushed a small update that fixes two issues introduced with the Rerolled update: 1. The game no longer triggers your VR software on start. Not sure if that was an attempt of the game telling me "I want to have a VR mode and make everybody puke", but it's gone no

  15. Developer post

    "Rerolled" Update (FREE NEW STUFF HELL YEAH)

    I've teased this update for a long time, but now it's finally time to reroll the balls. Two years after the initial release, aligned with the game's release on PS4, Xbox One and Switch, here comes Ballhalla's biggest free content update to Steam! It contains new levels, styles, a

  16. Developer post

    Gameplay Statistics Are Cool

    So, I'm sure the big question that you just can't get out of your head is: "How much did the last update affect/improve Ballhalla's balance?". Do not despair! The game tracks the average amount of respawns players need to finish each trial. Note that it's only tracking the first

  17. Developer post

    Gameplay Statistics Are Cool

    So, I'm sure the big question that you just can't get out of your head is: "How much did the last update affect/improve Ballhalla's balance?". Do not despair! The game tracks the average amount of respawns players need to finish each trial. Note that it's only tracking the first

  18. Developer post

    Major Bal(l)ance Update

    Surprise - I've decided to split the big 2017 update in two parts, so you guys don't have to wait as long! The first (smaller) part is out now and contains a major balance pass. I went through all 28 trials + the scavenger hunt secrets and updated them based on feedback I got fro

  19. Developer post

    Major Bal(l)ance Update

    Surprise - I've decided to split the big 2017 update in two parts, so you guys don't have to wait as long! The first (smaller) part is out now and contains a major balance pass. I went through all 28 trials + the scavenger hunt secrets and updated them based on feedback I got fro

  20. Developer post

    Want more levels? Check out Joca's work!

    If you're itching for more content but don't want to wait until the next update arrives, look no further. Joca has created a couple of really cool Workshop trials using the community level editor! I especially like how the gameplay elements are used in unique ways to create inter