Update 5: minor improvements
Changelog fixed landing detection delay that could occur after crashing the rocket improved rocket crash information fixed acceleration button mapping fixed damage indicator overlap
Developer posts and news about this game.

Changelog fixed landing detection delay that could occur after crashing the rocket improved rocket crash information fixed acceleration button mapping fixed damage indicator overlap

Commanders Update 4 is now live, bringing more useful changes: Stability is improved for interval-based operations Simple controller support is added (aimed at Steam Deck players, it's now possible to fly the rocket and shoot asteroids using physical buttons instead of mouse) Int

Dear Commanders Another update is now live, based entirely on your feedback. This time I focused on UX and QOL improvements. Changelog Active planet view can now be changed when rocket it on a planet (before only current planet was available) - look for new panel at the bottom of

Dear Commanders Thank you for playing ORBITAL! I prepared another update based on your feedback. Here's a list of changes included in the latest build: Purchased Planet Upgrades now show some important details when hovered with mouse Campaign intervals are optimized for smoother

This is a minor update that addresses campaign locking bug that could occur if player purchased certain planet upgrade at very early game stage.

Hey explorers! Quick demo update with essential fixes and QoL improvements based entirely on your feedback. Focused on UI scaling, quest handling, and overall stability – making Orbital better. Key Changes UI Scaling Overhaul: Fixed widescreen UI scaling, general screen size supp