Automata Empire

Nonadecimal Creative

Released
Apr 8, 2016
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

14 posts
  1. Developer post

    Update 4.1: Fixed Leaderboard and Crash Bug

    As some of you may have noticed, leaderboard scores strangely weren't uploading for anyone except me, the developer. With a little help from a few people sharing their seemingly unrelated crash logs, I've been able to fix both the crash issue and the missing leaderboard scores, w

  2. Developer post

    Update 4.1: Fixed Leaderboard and Crash Bug

    As some of you may have noticed, leaderboard scores strangely weren't uploading for anyone except me, the developer. With a little help from a few people sharing their seemingly unrelated crash logs, I've been able to fix both the crash issue and the missing leaderboard scores, w

  3. Developer post

    Update #4: Multiplayer, Stats, and Leaderboards

    Automata Empire's online multiplayer is here! You can now play 2-4 player matches against your friends around the world, proving yourself a master strategist. Or form an alliance to drive back the undead hordes on Migration and unlock a rare cooperative achievement. Show off your

  4. Developer post

    Update #4: Multiplayer, Stats, and Leaderboards

    Automata Empire's online multiplayer is here! You can now play 2-4 player matches against your friends around the world, proving yourself a master strategist. Or form an alliance to drive back the undead hordes on Migration and unlock a rare cooperative achievement. Show off your

  5. Developer post

    Multiplayer Beta

    The multiplayer beta is here! Now you can play 2-4 player games against your Steam friends around the world with online multiplayer. Since this was my first time adding multiplayer to a game, it's taken some time to thoroughly test everything and fix all the bugs. For that reason

  6. Developer post

    Multiplayer Beta

    The multiplayer beta is here! Now you can play 2-4 player games against your Steam friends around the world with online multiplayer. Since this was my first time adding multiplayer to a game, it's taken some time to thoroughly test everything and fix all the bugs. For that reason

  7. Developer post

    Update #3: Patches and Performance

    In the past few weeks, I quietly patched Automata Empire several times so that everyone could benefit from things I've fixed while working on multiplayer. Many of these changes make multiplayer more fair by eliminating slowdowns and timing issues for people with slower computers,

  8. Developer post

    Update #3: Patches and Performance

    In the past few weeks, I quietly patched Automata Empire several times so that everyone could benefit from things I've fixed while working on multiplayer. Many of these changes make multiplayer more fair by eliminating slowdowns and timing issues for people with slower computers,

  9. Developer post

    Update #2: Challenging AI and Speed Boosts!

    I'm happy to finally announce that the second major update to Automata Empire is live! While I originally intended to complete this update within a few weeks, it took 2 months. The update ended up being particularly large because of the scope of the changes I made to the enemy's

  10. Developer post

    Update #2: Challenging AI and Speed Boosts!

    I'm happy to finally announce that the second major update to Automata Empire is live! While I originally intended to complete this update within a few weeks, it took 2 months. The update ended up being particularly large because of the scope of the changes I made to the enemy's

  11. Developer post

    Thank You All! Game Updated

    First of all, I want to thank everybody for playing Automata Empire. While I was certain there would be a community for an objective-based cellular automata game, I didn't anticipate how many people would be so excited by the idea. It was especially uplifting seeing Automata Empi

  12. Developer post

    Thank You All! Game Updated

    First of all, I want to thank everybody for playing Automata Empire. While I was certain there would be a community for an objective-based cellular automata game, I didn't anticipate how many people would be so excited by the idea. It was especially uplifting seeing Automata Empi

  13. Developer post

    Launch Day Tomorrow! Multiplayer Delayed Due To Fire

    I'm glad everyone's so excited about Automata Empire. I'm excited too! Making this game has been a fun challenge and I can't wait to see what strange systems people engineer within the cellular automata mechanics. Unfortunately, there was a bizarre accident a few weeks ago in whi

  14. Developer post

    Launch Day Tomorrow! Multiplayer Delayed Due To Fire

    I'm glad everyone's so excited about Automata Empire. I'm excited too! Making this game has been a fun challenge and I can't wait to see what strange systems people engineer within the cellular automata mechanics. Unfortunately, there was a bizarre accident a few weeks ago in whi