New tutorial
We've taken into account the mistakes of the previous tutorial, and are now ready to release an updated tutorial free of these problems.
Developer posts and news about this game.

We've taken into account the mistakes of the previous tutorial, and are now ready to release an updated tutorial free of these problems.

We're resuming development, and the first thing we need to do is move the release to Q1 2027 . This is a necessary measure to ensure we have everything on time and deliver high-quality results. Next comes a list of plans for 2026-2027—Milestones. Stages and their brief descriptio

Build configs(now debug items will be only at beta-builds) Other difficulties Fix label of penalty Sanity is drain with normal speed on low difficulties No moneys for restricted missions if ghost is incorrect Restricted missions are now can't to repeat Lower intensivity of flashl

Add 3 difficulties from (6 + custom) Add common missions Add restricted missions Remove debug elements, which confused users

Light now is more darker and creepy Missions are in progress: you can see them but can't complete