Released
Feb 28, 2020
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Holodance 1.5 ... at last!

    Hi, I'm back! In March 2021, Andy from Ramen VR asked me if I could help port the VR MMO Zenith: The Last City to PSVR (1 on PS4). With Holodance never quite breaking through and both narayana games and I running low on funds ... my journey took a thrilling detour. And what a rid

  2. Developer post

    Holodance - Steam Winter Sale Discount: 50% off!

    Merry Christmas to everyone! Holodance is participating in the Steam Winter Sale 2020. If you or your friends still don't have Holodance, this is a great opportunity to get this awesome game at 50% off! And in case you missed it: We have recently had a pretty big update - check o

  3. Developer post

    Holodance 1.4 is here!

    While still primarily working on the upcoming beatmap editor, we have fixed a few things, added a few things and it's time to push these things to the default channel for everyone to play with! EDIT 2020-12-05: Just a tiny hotfix (1.4.1) because using finger pointing to control t

  4. Developer post

    Holodance 1.3.3: Story Mode, Level 2 ... and comfort

    Patch Notes Story Mode, Level 2: Due to a recurring Unity bug, Vayusah, the dragon in that level, had disappeared. What's quite annoying is that I had just fixed that specific bug quite recently - but it looks like this now breaks on every Unity update. Music Library: Fixed occas

  5. Developer post

    Holodance 1.3.2: Leaderboard Polishing, Challenge Me

    Leaderboards One issue with the combined leaderboards was that there was no way to see which weapon another player used, and whether they played with just one hand, two hands, hands and head, or maybe even with feet. So now we have two icons in the leaderboards that make this inf

  6. Developer post

    Holodance 1.3.1: Finally, Popular Maps in Music Library

    Section Popular in Quick Access When you enter Quick Access in the Music Library, there is now a section Popular, right on top, with three collections of beatmaps: Played by Most Players The beatmaps played by most other players. Those are the ones you want to go to to compete on

  7. Developer post

    Patch Notes since November 25, 2019

    During Early Access, each official update included a list of all the patch notes I made during development. In fact, I even often did this for the updates that only went to the alphadev and beta channels. We haven't done that in a while, and I believe most people probably actuall

  8. Developer post

    Holodance 1.3 is here!

    I'll be honest: Large updates like this are scary. It's always fun to put out new things on the alpha and beta channels where people kind of expect that sometimes, things may break. But having everyone try an official new version is a different story. Like, the first time I tried

  9. Developer post

    Holodance Summer Sale: 50% off!

    For those of you that don't own Holodance, yet, this is an awesome opportunity. As I'm in the middle of working on a pretty big update coming to Holodance in the next few days, I'll keep this unusually short: Some of the upcoming new features, like the Mutant Club upgrade are alr

  10. Developer post

    Holodance leaving Early Access, 30% off, New Arenas - and BeatSaver-Map Support

    If you have never heard of Holodance before, here's ... A Little Bit of VR Rhythm Game History When I began development of Holodance in early 2015, the original idea was to create a synesthetic Virtual Reality clubbing experience with trippy visuals, and twelve songs produced spe

  11. Developer post

    Holodance V0.9.2: Tech and Scoring Update

    Crash bugs are ugly. Especially when they occur all the time, while the game is starting. While we did only receive a single report for such a crashbug, the hardware of that player seemed fairly standard so it's very likely that other players were also effected. After several day

  12. Developer post

    Holodance Halloween Sale: 50% off!

    It's that time of the year where even pacifist, vegetarian game developers that have dragons throwing friendly magical orbs at you so you could tune into the rhythm of nature and save the world suddenly start punching ghosts to gory pulp as pumpkin-headed Halloween monsters. Also

  13. Developer post

    Holodance V0.9.1: Halloween, Modding, and all the Beta-Updates

    Working a lot on our upcoming game Beat the Rhythm (and porting most of the improvements immediately to Holodance for you to play with them), I apparently got a little confused between Beat and Beta . Our last update to the default-branch that most people are playing on was ... O

  14. Developer post

    Preparing for Halloween: New Build on Beta-Branch

    We're about to push one of the biggest updates in the history of Holodance to the main branch before Halloween, to celebrate this spooky season with all of you! And you can already try it on the beta-branch and help us find any issues that may still be in there (in addition to th

  15. Developer post

    Holodance V0.9.0b21 (beta): Tech Update, Mixed Reality, Bugfixes

    During the last few months, I worked primarily on the in-VR beatmap editor. Unfortunately, this isn't ready for this release, yet. However, we also did quite a few technology updates and bugfixes that we silently pushed to separate branches dedicated to different Unity versions a

  16. Developer post

    Holodance V0.9.0b19 (alphadev/beta): A *lot* of Update ;-)

    So this is kind of a huge one, because the last patch update was in June 25, roughly 9 months ago. We did post some updates to the alphadev channels and also beta channels but announced them only via our Official Discord . But this current version will probably go to the default

  17. Developer post

    Holodance 50% off ($9.99) in Lunar New Year Sale and Updates!

    Hey everyone, just in case you missed it: Holodance takes part in the Steam Lunar New Year Sale, so if you don't have it, yet - now's a really good time to get it at a 50% discount (so that's $9.99 instead of $19.99). Please let everyone else know! ;-) And those coming in from th

  18. Developer post

    Update: Building Our Own Backend Server

    This was (and still is) a big one! I actually knew we needed our own backend server for a very long time: One reason Holodance is still only available on Steam is because I heavily relied on the Steamworks backend for leaderboards, achievements and keeping state for players (i.e.

  19. Developer post

    Holodance V0.9.0b12: Major work on Beat the Rhythm Orb Theme

    When we started developing Holodance, which was originally called "Holodance Episode 1: Dancing with Dragons", after a few early prototypes, we fairly quickly moved into what is now called Story Mode and then, a lot of time went into building environments, modeling and animating

  20. Developer post

    Holodance V0.9.0b11: Initial Game Progression and Accumulated Score

    This is another fairly small release but it fixes one important issue and adds something fun: It's kind of common to use 32-bit integers to store scores. In fact, it is so common that this is also how they are stored in the Steam leaderboards. The problem: We keep track of an acc