Playtest Closed
The game is now released in Early Access and is freely available, so no point in keeping the playtest open. Thanks for giving it a try! :)
Developer posts and news about this game.

The game is now released in Early Access and is freely available, so no point in keeping the playtest open. Thanks for giving it a try! :)

Game mode switch buttons changed to a dropdown. Fix for priority buttons misplacement. Added a bit of texture to dropdown panels. Random adjustments.

Background echo reduced in Battle Themes 1-7 P Ship ultimate has a more proper animation for swapping the reserve actions

U ship animation now stops quicker when ship is destroyed. A visible separator added between active and reserve actions. Some typos and text wording fixed.

Fix for error when finishing a MIX battle Multiplayer adjustments and refactoring

Battle Theme 10 added Multiplayer communication refactoring, error handling and QA

Multiplayer matching fix

Sudden Swaps battle tutorial added Priorities buttons positioning fixed Basics tutorial adjusted to mention how to go to next tutorial Glossary removed (in favor of newly added tutorials)

Tutorials overhaul. All tutorials are now available via dedicated button in the Hangar. Hangar tutorials are an overlay type with relevant parts highlighted. Battle tutorials are mini-stages with description overlay that teaches the battle rules step by step. You must win a tutor

Action execution refactoring Revive timing of ships destroyed by V ult and Q self damage adjusted

Battle scene code refactoring Fixed the action line jiggle regression Willing testers mentioned in the About menu

Actions handling refactoring

More code refactoring

Battle Theme 8 Added More code refactoring

Fixed a game crash that could happen when Audio was enabled during battle if the game was started with disabled audio. Fixed inconsistent damage application by Shocked state caused by U Ship ultimate. Code refactoring.

Battle Theme 7 added Some code cleanup

Fusion actions that include an Ultimate now have Ultimate as a first action by default.

Code refactoring and minor fixes

Ships idle animation is a bit more randomized now Minor code cleanup

Battle Theme 6 added